Need a specific script/bms to decompress the game's .arc file (or maybe other file types) using QuickBMS.
Would like to modify textures.arc and models.arc by using one of its own content within it to overwrite the other.
And when finished, do I use FreeArc or other programs like it to compressed it together to .arc again?
textures.arc : https://drive.google.com/file/d/0B72vtG ... sp=sharing
models.arc : https://drive.google.com/file/d/0B72vtG ... sp=sharing
Sims Bustin' Out (GameCube)- .arc file
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Re: Sims Bustin' Out (GameCube)- .arc file
Code: Select all
get OFFSET long
endian big
goto OFFSET
get OBJECTS long
get DUMMY long
for OBJECT = 0 < OBJECTS
get OFF long
get SIZE long
get NAME string
log NAME OFF SIZE
getdstring DUMMY 12
next OBJECT
No, FreeArc won't make the same format .arc file.
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