Sims Bustin' Out (GameCube)- .arc file

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
SuperLoser
Posts: 1
Joined: Tue Nov 24, 2015 7:03 am

Sims Bustin' Out (GameCube)- .arc file

Post by SuperLoser »

Need a specific script/bms to decompress the game's .arc file (or maybe other file types) using QuickBMS.

Would like to modify textures.arc and models.arc by using one of its own content within it to overwrite the other.

And when finished, do I use FreeArc or other programs like it to compressed it together to .arc again?

textures.arc : https://drive.google.com/file/d/0B72vtG ... sp=sharing
models.arc : https://drive.google.com/file/d/0B72vtG ... sp=sharing
einstein95
Posts: 64
Joined: Tue Sep 08, 2015 11:27 am

Re: Sims Bustin' Out (GameCube)- .arc file

Post by einstein95 »

Code: Select all

get OFFSET long
endian big
goto OFFSET
get OBJECTS long
get DUMMY long
for OBJECT = 0 < OBJECTS
    get OFF long
    get SIZE long
    get NAME string
    log NAME OFF SIZE
    getdstring DUMMY 12
next OBJECT


No, FreeArc won't make the same format .arc file.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Sims Bustin' Out (GameCube)- .arc file

Post by aluigi »

http://aluigi.org/bms/sims_bustin_out.bms

Note: models.arc is just a sequence of zeroes.