I've been banging my head for weeks trying to figure out how to extract assets from a .bundle file for the mobile game Path to Nowhere. All the other assets can be extracted using AssetStudio and AssetRipper but the ones holding the actual in game text files can't. I want to pull out the text because sometimes the text actually scrolls too fast to read and there's no way to go back and re-read the text in some parts. (Mostly happens during supervision events).
The file itself has the entirety of the game text in plain text but it's a jumbled mess with all the sentences out of order. Also the .bundle has no discernible headers that I can tell. I've included a screenshot of the bytes of said file. Let me know if I need to upload anything else.
Thanks!