The Vanishing of Ethan Carter (.oggd)

Codecs, formats, encoding/decoding of game audio, video and music
ponaromixxx
Posts: 176
Joined: Tue Sep 30, 2014 5:59 pm

The Vanishing of Ethan Carter (.oggd)

Post by ponaromixxx »

Unpacker or decompressor voice .oggd
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: The Vanishing of Ethan Carter (.oggd)

Post by aluigi »

Provide a sample file.
I have removed the other thread because it was a duplicate.
ponaromixxx
Posts: 176
Joined: Tue Sep 30, 2014 5:59 pm

Re: The Vanishing of Ethan Carter (.oggd)

Post by ponaromixxx »

Вот
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: The Vanishing of Ethan Carter (.oggd)

Post by aluigi »

It's a normal OGG with 4 additional bytes at its beginning.
You can remove them manually or you can use this script:

Code: Select all

get NAME filename
string NAME -= 1
math OFFSET = 4
get SIZE asize
math SIZE -= OFFSET
log NAME OFFSET SIZE
ponaromixxx
Posts: 176
Joined: Tue Sep 30, 2014 5:59 pm

Re: The Vanishing of Ethan Carter (.oggd)

Post by ponaromixxx »

and back can be compressed as well ??
ponaromixxx
Posts: 176
Joined: Tue Sep 30, 2014 5:59 pm

Re: The Vanishing of Ethan Carter (.oggd)

Post by ponaromixxx »

and yet many thanks !!!
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: The Vanishing of Ethan Carter (.oggd)

Post by aluigi »

I don't know what are those first 4 bytes, I used my CRC scanner and it's not a checksum.
The most simple test you can do is using the reimport mode of quickbms (read section 3 of quickbms.txt), and don't worry if your file is bigger than the original because you have only one file here so you can answer Y when prompted.