Starcraft II: Legacy of the Void (*.m3)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Starcraft II: Legacy of the Void (*.m3)

Post by Doctor Loboto »

All right, I've figured out how to get the files from the archives, and now the next roadblock. I've tried several M3 converters and they all either don't work with these versions, or don't convert with UV's. All I need is an obj with UV's for these models. Can someone have a look and see if there's a way to convert them?

https://www.dropbox.com/s/6yf8f9axfbuokmt/Amon.zip?dl=0
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Starcraft II: Legacy of the Void (*.m3)

Post by Doctor Loboto »

The converter that I get closest with is this one.

https://www.dropbox.com/s/yja61iztrjrigcx/M3%20Import%20-%20Heroes%20of%20the%20Storm%20v2.0.rar?dl=0

The UVs ARE present, but they come out ridiculously scaled-up, and possibly inverted. Can anyone help me find a way to get them fixed?