Sonic the Hedgehog EA Mobile BREW & Sonic the Hedgehog Low-end Version BREW

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
DarkSilentKill
Posts: 1
Joined: Tue Dec 20, 2022 8:24 pm

Sonic the Hedgehog EA Mobile BREW & Sonic the Hedgehog Low-end Version BREW

Post by DarkSilentKill »

]In case you are unaware, Sonic the Hedgehog BREW EA Mobile is a port of the original Sonic the Hedgehog for Verizon phones from 2005. It's actually what the 2006 'Sonic Genesis' GBA port is based on. The Sonic 1 J2ME Part 1 (240x320) is exactly similar to the BREW (Binary Runtime Environment for Wireless) EA Mobile Version that was dumped from the Casio C721 months ago. But there a few difference like the Menu before you start the Game, the Music is unique on the Verizon BREW Phones, and I think the EA Mobile Port didn't have a rewarded way of earning a Chaos Emeralds at the end of the Act. Unlike the iFone, J2ME, and I-Mode 90X the player leaps into the Giant Ring, they are automatically rewarded with a Chaos Emerald at the end of the Act. There is an early port of the original Sonic the Hedgehog game for low-end (120x160) BREW devices from Verizon for Low-end Phones like Samsung Smooth/Glint SCH-U350, LG VX8300, and also a Brazilian-Portuguese and that has some Tectoy credits.

I did a Full Gameplay of the EA Mobile Version: https://www.youtube.com/watch?v=ILDQEF7pCn0
Motobug playing it on the actual LG VX8300: https://www.youtube.com/watch?v=TAfb_VcHgxo
Low-end Version FULL Gameplay: https://youtu.be/KZJnwUx0S4E
KrZ One playing it on Samsung Smooth / Glint SCH-U350: https://www.youtube.com/watch?v=VAHymrR1i6g&t=0s

I want help finding Music, Photos, and Sprites from these two BREW games. BREW does a Resource Files that the Developers use for Photos, Sprites, and Music. BREW does use midi but however most of them will be in the .bar file Most of the BREW game's music were packed .bar file and some of them used other formats. Some bar files aren't actually bar files and are only renamed files. BREW doesn't require a bar file at all. Developers are free to use whatever format they wish for resources. Bar is just particularly nice because BREW provides a built-in library to read them. The bar File can be easily extracted by using Dragon UnPACKER. For Sonic 1 EA Mobile & Low-end there is no bar or Resource File , its got to be hidden somewhere. Unless you or somebody that you know have work with Qualcomm BREW MP Team or with Sonic Team back in 2005 that can cracked this & locate the Resource File using BREW SDK tools or so.

Referral Links to back my Statements Up:
https://tcrf.net/Sonic_the_Hedgehog_Mobile
https://info.sonicretro.org/Sonic_the_H ... e_versions
https://sonic.fandom.com/wiki/Sonic_the ... ifferences

EA Mobile Website of Sonic 1 (Archived): https://web.archive.org/web/20091216124 ... e-hedgehog

SEGA Mobile Website (Archived): https://web.archive.org/web/20061023163 ... 0&PageID=1

Sonic the Hedgehog Verizon Promotion: https://www.verizon.com/about/news/vzw/ ... 005-12-21f

Sonic the Hedgehog Verizon (Archived): https://web.archive.org/web/20080805130 ... Id=2033305