Hello everyone,
I'm hoping one of you guys can help me figure out a way to delete the dummy Unity Header and the following data so the actually Unity Header can be used and read in Asset Studio. I can do it in a hex editor but there's so many files to go through and I just need a quick script to automate it all.
Help with making a script
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- Posts: 82
- Joined: Sat Dec 22, 2018 10:03 am
Re: Help with making a script
And you're sure every file has the same dummy header of size 0xf4?
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- Posts: 4
- Joined: Tue Dec 20, 2022 8:49 am
Re: Help with making a script
I think they're all different sizes but I hope another picture can make things clear for you.
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- Posts: 4
- Joined: Tue Dec 20, 2022 8:49 am
Re: Help with making a script
Is there a script to delete the first UnityFs header since its a dummy.?
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- Posts: 33
- Joined: Sun Aug 17, 2014 5:50 pm
Re: Help with making a script
Code: Select all
get SIZE asize
if SIZE > 8
idstring "UnityFS"
findloc OFFSET string "UnityFS" 0 ""
if OFFSET == ""
cleanexit
endif
math SIZE - OFFSET
get NAME filename
string NAME p "_OUTPUT/%s" NAME
log NAME OFFSET SIZE
endif
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- Posts: 4
- Joined: Tue Dec 20, 2022 8:49 am
Re: Help with making a script
Works great.! Thank you so much.!