I found the aes key, however this game is hybrid between UE4 -> UE5. Some of the functions has been ported from UE5 to UE4 and this comes with some changes. This game has ucas, utoc and sig files. I can unpack PAK files withour any issue, but it contains only fonts and part of the localization, like Menu, actions, etc. I goal is to get all dialogs from game, so i need to unpack ucas files, yes i know they are pared with pak files, but i cannot get any data from them by usuall methods. Any help you would move me forward. Thx
Its subtitle files are in pakchunk0-WindowsNoEditor.ucas file and i edited it, ani need to make a mod for it, appreciate if anyone share the mod method for .ucas file
I made every attempt to do make a new patch file, unfortunately without the rsa key im not able to sign it "yet". It will take a little longer, there is a few techniques to make it work, but none of them are working so far. Remember i said in the first post, some of the functions are ported from UE5 and my guess is that paking has been modified. My theory is, there could be enough to just repack last ucas file, since it seems this not require sig file, but i did not try it, also it could be problem with priority...
this is i already know from beginning, but that is not we need... I knew there will be a problem with utoc/ucas files.... sig file is signing only headers in pak file it seems...
I dont own the game so cant test but this is for patch1 from 3 dec, you can downgrade via Steam/DepotDownloader:
https://www118.zippy...Dlyzd/file.html
Kein wrote:I dont own the game so cant test but this is for patch1 from 3 dec, you can downgrade via Steam/DepotDownloader:
https://www118.zippy...Dlyzd/file.html
Patch for xdelta, you can use DeltaPatcherUI: https://www.romhacking.net/utilities/704/
(I dont know if link is good or safe, this was just first result)
Give it original file and xdelta and it will patch.