[PS2] Virtual Pro Football aka World Football Climax

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
CrispX
Posts: 30
Joined: Wed Aug 05, 2020 6:46 pm

[PS2] Virtual Pro Football aka World Football Climax

Post by CrispX »

I already try with cvm2iso, but it doesn´t pop in the files inside from the ISO, i read in other threads i was need to remove the header with 0x1800. I don´t know how to do that, i try with HxD but i can´t make sure what it is the right code. I try to remove the CHMV as value 00. So i need help here.
The cvm2iso it should already break the protection, but it seems it does more then convert the ISO even the UltraISO can´t read it.
The CVM tool i can´t find no tutorials or even one video to show how to do it on Windows.

I found the password to be the same to all as cc2fuku.

Here's the protected file i really wanna get the textures here: https://easyupload.io/vau9cz

If you wanna help me and send me the correct ISO will be a great pleasure. :)

Code on HxD inside.
CVMH������ô��������������������f¶h�j#"$������ROFSROFSBLD Ver.1.52 2003-06-09�������������

Binary code

43 56 4D 48 00 00 00 00 00 00 07 F4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 66 B6 68 00 6A 07 10 07 23 22 24 00 01 01 00 00 00 00 00 10 52 4F 46 53 52 4F 46 53 42 4C 44 20 56 65 72 2E 31 2E 35 32 20 32 30 30 33 2D 30 36 2D 30 39 00 00 00 00 00 00 00 00 00 00 00 00 00
BloodRaynare
Posts: 367
Joined: Fri Mar 10, 2017 7:23 am

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by BloodRaynare »

If you ran the cvm_tool without the commandline with Command Prompt, it will explain the needed parameters you need to input. To extract the CVM to ISO, the command you want use is the split ones:

Code: Select all

split [-p <password>] <file.cvm> <file.iso> [<file.hdr>]  Extract ISO file from a ROFS volume
So run the cvm_tool like this:

Code: Select all

cvm_tool split -p cc2fuku DATA.CVM DATA.ISO
If UltraISO cannot open the resulting ISO file, try opening it with 7-Zip instead.
CrispX
Posts: 30
Joined: Wed Aug 05, 2020 6:46 pm

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by CrispX »

Done, but appears bad decryption key? :( No ISO as been done.
Input file: DATA.CVM
00000000: chunk 'CVMH', length 0x000007F4 (0x00000800)
CVMH chunk:
file size: 0x66B66800
date: 2006-07-16 07:35:34, GMT offset: 540 minutes
verinfo1: 1.1.0.0
flags_30: 0x00000010
(encrypted TOC)
FS id: ROFS
maker id: 'ROFSBLD Ver.1.52 2003-06-09'
verinfo2: 1.31.0.0
flag_7C: 3
flag_7D: 0
zone table (1 entries): [ 1 ]
zone TOC sector: 1 (index 0)
ISO start sector: 3
00000800: chunk 'ZONE', length 0x66B65FF4 (0x66B66000)
ZONE chunk:
zone0C: 3
zone10: 0
zone11: 0
zone12: 4
zone13: 16
zone14: 0
sector len 1: 2048
sector len 2: 2048
dataloc1: sector 2, len 0x00000800
dataloc ISO: sector 3, len 0x66B65000
Password 'cc2fuku', key: 5BD558AB553D41BD
⌂.zä¦)♠í┤VáÆ»├é=Q+►(?)h▀Æõ÷▄ÔU¦PnBrG\U^eHÍ8▄ºf1Ô╚«~(î)AÅÆ├ãÂÄ)¯xú],ª)8h;DØQpn█♂Gí▀ƶUõ1n♂ôF×
Nvò !↕#ö_Â,%ÞÐ☺▲┬Ë); bad decryption key?
BloodRaynare
Posts: 367
Joined: Fri Mar 10, 2017 7:23 am

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by BloodRaynare »

That means the password is incorrect. You'll have to find it again in the game's executable (Should be something named SLPM/SLPS or SLES).
Or you can sent that file here. Hopefully this isn't like the Virtual-On Marz where it doesn't store the password anywhere.
CrispX
Posts: 30
Joined: Wed Aug 05, 2020 6:46 pm

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by CrispX »

BloodRaynare wrote:That means the password is incorrect. You'll have to find it again in the game's executable (Should be something named SLPM/SLPS or SLES).
Or you can sent that file here. Hopefully this isn't like the Virtual-On Marz where it doesn't store the password anywhere.
Done.
CrispX
Posts: 30
Joined: Wed Aug 05, 2020 6:46 pm

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by CrispX »

Any clues? I try to search over the SLES using HxD file but all of them appears a error.
BloodRaynare
Posts: 367
Joined: Fri Mar 10, 2017 7:23 am

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by BloodRaynare »

CrispX wrote:Any clues? I try to search over the SLES using HxD file but all of them appears a error.
Not yet, unfortunately. Give me some more time.
EDIT: Found the password, it was:

Code: Select all

m   j  rr
CrispX
Posts: 30
Joined: Wed Aug 05, 2020 6:46 pm

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by CrispX »

BloodRaynare wrote:
CrispX wrote:Any clues? I try to search over the SLES using HxD file but all of them appears a error.
Not yet, unfortunately. Give me some more time.
EDIT: Found the password, it was:

Code: Select all

m   j  rr
Error opening 'j for reading
BloodRaynare
Posts: 367
Joined: Fri Mar 10, 2017 7:23 am

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by BloodRaynare »

CrispX wrote:
Error opening 'j for reading
I forgot to tell you that you must enter the password parameter with "" since it contains white spaces so:

Code: Select all

cvm_tool split -p "m   j  rr" DATA.CVM DATA.ISO
CrispX
Posts: 30
Joined: Wed Aug 05, 2020 6:46 pm

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by CrispX »

BloodRaynare wrote:
CrispX wrote:
Error opening 'j for reading
I forgot to tell you that you must enter the password parameter with "" since it contains white spaces so:

Code: Select all

cvm_tool split -p "m   j  rr" DATA.CVM DATA.ISO
Thank you now works. :)
Let's see if open the files.

Edit.

It's working fine! :D
I think you can find the other game you tell before, we need to be focused on that. Good Luck!
CrispX
Posts: 30
Joined: Wed Aug 05, 2020 6:46 pm

Re: [PS2] Virtual Pro Football aka World Football Climax

Post by CrispX »

Now the logos i want to rip off are using .SVM File.
If someone can help me to open this.
I found less information always tells me it opens with openoffice, but only appears text and no textures.