Is there a way to open .GRP files from Crossout?

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
LieutenantCage
Posts: 3
Joined: Sun Nov 20, 2022 2:38 pm

Is there a way to open .GRP files from Crossout?

Post by LieutenantCage »

I kept looking up and down on the internet and I couldn't find a way, even this script didn't work.
grandshot
Posts: 42
Joined: Mon Jun 07, 2021 8:20 pm

Re: Is there a way to open .GRP files from Crossout?

Post by grandshot »

Script work fine with the provided sample. If it's issue with assets.grp file, you can try to increase the output size by adding one more zero to value in string: 'Clog nameFile 0 size 10000000000 MEMORY_FILE'
Also you can update your quickbms version from 0.7.7 to the latest 0.11.0.
LieutenantCage
Posts: 3
Joined: Sun Nov 20, 2022 2:38 pm

Re: Is there a way to open .GRP files from Crossout?

Post by LieutenantCage »

grandshot wrote:Script work fine with the provided sample. If it's issue with assets.grp file, you can try to increase the output size by adding one more zero to value in string: 'Clog nameFile 0 size 10000000000 MEMORY_FILE'
Also you can update your quickbms version from 0.7.7 to the latest 0.11.0.
Updating did help but Noesis couldn't preview the models.
LieutenantCage
Posts: 3
Joined: Sun Nov 20, 2022 2:38 pm

Re: Is there a way to open .GRP files from Crossout?

Post by LieutenantCage »

Image
I keep getting error and adding zeros didn't work