[PC] Labyrinth of Refrain Coven of Dusk .lse(solved)

How to translate the files of a game
sos99007
Posts: 1
Joined: Sat Oct 29, 2022 4:09 am

[PC] Labyrinth of Refrain Coven of Dusk .lse(solved)

Post by sos99007 »

Sorry for my bad English.

I want to translate STEAM-Labyrinth of Galleria: The Moon Society(upcoming) to Korean.
And now I am trying to translate STEAM-Labyrinth of Refrain Coven of Dusk for practice.
Files of NSW-Labyrinth of Galleria are not so different with files of STEAM-Labyrinth of Refrain,
so I think files of STEAM-Labyrinth of Galleria will be similar with STEAM-LoR.

STEAM-Labyrinth of Refrain Coven of Dusk consists of .lse files and .phyre files,
and I succeed decompress .phyre files with methods in ZenHAX and Korean online community.
But I don't have any clue for decompressing .lse files.
I opened .lse files with Hex Editor, but I couldn't infer the meaning of Data.
If I could specific compressed format(YKCMP_V1 etc..), I try one way or another but... no clues.

https://zenhax.com/viewtopic.php?t=8599
↑ I read this topic and downloaded LoRCoD.exe file,
but it doesn't work.
I can not RUN this exe file.

So... could you give me clues or tips for decompressing .lse files?
I attached some sample .lse files...(fonts, scenario, table)
Thank you for your attention.
happydance
Posts: 81
Joined: Sun Jul 10, 2016 11:07 am

Re: [PC] Labyrinth of Refrain Coven of Dusk .lse(solved)

Post by happydance »

I would be helpful if you also post on how you resolved the problem for future reference for others having the same problems as you've marked the post sovled.