Can anyone look into these files? They're not using compression for one, but I'd like to get the level geometry ripped for a Guitar Hero venue mod.
I tried using OGLE/HijackGL but neither tool was able to rip geometry from the game sadly.
https://www114.zippyshare.com/v/70OrvX0x/file.html
Disney Princess Enchanted Journey archives [.w32/.w3d]
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- Posts: 37
- Joined: Sun Nov 11, 2018 2:27 am
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- Posts: 37
- Joined: Sun Nov 11, 2018 2:27 am
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- Posts: 37
- Joined: Sun Nov 11, 2018 2:27 am
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- Posts: 37
- Joined: Sun Nov 11, 2018 2:27 am
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- Posts: 37
- Joined: Sun Nov 11, 2018 2:27 am
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Re: Disney Princess Enchanted Journey archives [.w32/.w3d]
If I remember well, map files have letter "s" for example: "l_snw1_s.w32" and are made with A LOT of submeshes and these submeshes have an ID(used to identify parts like floor, walls, trees etc.) it is a nightmare if you want to extract each submesh because there are different IDs and a lot of submeshes..
Better use Wii version with Dolphin emulator and then you can rip the scene with 3D ripper DX.
Better use Wii version with Dolphin emulator and then you can rip the scene with 3D ripper DX.