I'm a graphic designer trying to use textures, icons, and image files from the Mad Max (2015) game for publishing projects in adjacent communities and events and I am completely out of my depth. I've spent hours reading, googling, messing with tools to try and understand how to properly process this. I've joined a handful of modding communities and fielded the question as well, but no luck.
I have all the games assets properly unpacked, but I hit a wall trying to unpack or uncompress the .ddsc texture files. I just need to convert them all to .dds files, from there I can open them wherever I want.
Does anyone have any guidance?