Hello buddies, I tried to use QuickBMS to decompress a file called WDF and combine it with the script file you posted on the page, but it can't be extracted normally, and an error is displayed, I don't know how to do it. Hope you can help me, I will send you the client of this game. He is a game constructed by the bigworld engine. I will also send the engine to you. I hope you can help extract the resources of this game.
The game resources are located in the res file directory, and they are all wdf suffixes.
This game was launched by NetEase in 2006.
I have tried both of these 2 scripts and it doesn't work
1.png
clientlink: https://mega.nz/file/lYs1AY6Y#6W7ygC1Ui ... cO194VQI3A
The clients here are all compressed packages using wdf
engine2.0:https://mega.nz/file/sENTUSLI#mjO3UxEQoCBJcQuzoBa_6AayhJ-_E1xhBkca42XLlbA
engine1.9: https://mega.nz/file/1ckmCZ4Z#O2u1hsHBA ... XlvUMzy4fM
The game's engine exemplifies all file types
I have attached some images about this game, hope someone can be interested and make a script for it, this game was abandoned by NetEase
8c623280ab2df5fdbd3e1e4f.jpg
20080405_28b4e7a392ca073881fbvqa0LOtgPV2p.jpg
6e00fdcd85be613500e92808.jpg
[img]6e00fdcd85be613500e92808.jpg[/img]
I searched the page and only found this content related, hope someone can help me,
viewtopic.php?f=9&t=16517&p=69813&hilit=wdf#p69813
thanks
There are 2 ways and tools to find the decompression client through searching
1. It needs to enter the res directory through cmd and use the find command to retrieve the file lst, and then use wdfpck to decompress the file.
https://mega.nz/file/Uc9GiQbJ#Hj9JIfHiG ... 8sgx5T0cVA
2. It uses drag and drop to search and decompress directly. Tool 1 has the same principle, but it is prone to errors.
https://mega.nz/file/AMVwnZaQ#SXXk_ponI ... KR77rMmSPo
The following txt document is a statistical list of the file types contained in the file package
https://mega.nz/file/1d0RmLTL#tO6Omvizj ... pJepuvTZSE
The unpacking of Tianxia 2 requires a more optimized bms script
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The unpacking of Tianxia 2 requires a more optimized bms script
Last edited by howarduong on Tue Aug 30, 2022 7:41 am, edited 3 times in total.
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Re: GAME TIANXIA2
.cdata
.chunk
.model
.spt
.py
.pyc
.xml
.def
.bmp
.tga
.dds
.jpg
.visual
.mfm
.fx
.wav
.txt
.fdb
.fsb
.fev
.seq
.animation
.anca
.primitives
.gui
.texformat
.fx
.fxo
.fxh
.mfm
.trackers
.opt
.bwp
.texanim
.settings
.timestamps
.stc
.bsp2
.ctree
.ini
.font
Probably these file types and maybe more
.chunk
.model
.spt
.py
.pyc
.xml
.def
.bmp
.tga
.dds
.jpg
.visual
.mfm
.fx
.wav
.txt
.fdb
.fsb
.fev
.seq
.animation
.anca
.primitives
.gui
.texformat
.fx
.fxo
.fxh
.mfm
.trackers
.opt
.bwp
.texanim
.settings
.timestamps
.stc
.bsp2
.ctree
.ini
.font
Probably these file types and maybe more
Last edited by howarduong on Tue Aug 30, 2022 7:38 am, edited 1 time in total.
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- Posts: 5
- Joined: Sat Aug 27, 2022 11:50 am
Re: GAME TIANXIA2
The text file, the content is garbled, it seems to be encrypted, it should be able to be decoded with the tools of World of Tanks, because they are the same engine
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- Posts: 5
- Joined: Sat Aug 27, 2022 11:50 am
Re: GAME TIANXIA2
Some data have been decompressed through tools, and a map environment has been simulated.
https://mega.nz/file/lMVhCSZL#GxsjlPNgI ... BnwFCaypMY
https://mega.nz/file/lMVhCSZL#GxsjlPNgI ... BnwFCaypMY