Cult of The Lamb

How to translate the files of a game
csuka
Posts: 1
Joined: Fri Oct 08, 2021 9:12 am

Cult of The Lamb

Post by csuka »

Hello everyone! I want help translating the game, I can't find the language files anywhere, maybe someone knows where I can find them?
shindegeist
Posts: 21
Joined: Thu Dec 30, 2021 8:49 am

Re: Cult of The Lamb

Post by shindegeist »

using ABE to extract Mono files, then used UnityText to find text
jonastraducoes
Posts: 88
Joined: Sun Aug 18, 2019 1:33 am

Re: Cult of The Lamb

Post by jonastraducoes »

csuka wrote:Hello everyone! I want help translating the game, I can't find the language files anywhere, maybe someone knows where I can find them?


Tip file "resources"
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Cult of The Lamb

Post by MuslimCyberGames »

Thanks for the Info. It's work.

Image
bornaghi
Posts: 17
Joined: Wed Jun 09, 2021 6:27 pm

Re: Cult of The Lamb

Post by bornaghi »

Can you send the language files of the game and the tool?
Terminator2222
Posts: 44
Joined: Sat Jun 20, 2015 1:42 pm

Re: Cult of The Lamb

Post by Terminator2222 »

UABE - Unity Asset Bundle Extractor - https://community.7daystodie.com/topic/1871-uabe-asset-bundle-extractor/ OR https://github.com/SeriousCache/UABE/releases
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Cult of The Lamb

Post by MuslimCyberGames »

Tutorial:

1. Using the UABE Tools.
2. Open the UABE, and Open the "resources.asset"
3. And after you Open and load the "resources.asset", you click in "Type" or "Size" in tab.
4. You can see the Big Size dan MonoBehavior Type with the name "I2Localization"
5. Export RAW and Save the DAT files.
6. Open the UnityText
7. In "Option" tab in UnityText, change the "MaxFileSize" in Search Options, with value "40024000" <-this for fix "SizeFileLimit"
8. and Search the Dat files, and the tools automatic scan dat files and make csv file.
9. Edit the text.
10. After edit, you press the "Pack" button in UnityText
11. Go back in UABE, you press the "Import RAW" and search the New Dat files make with UnityText.
12. And in UABE, you can check in "Files" tab and press "Apply & Save"
13. COPAS the "resources.asset_new" to the "CultLamb_Data" and rename "resources.asset".
14. PLAY IT.

*NOTE: BACKUP the Original RESOURCES.ASSET.

Just Reminder: I2Localization (monobehavior files) contains with the OTHER LANGUAGES.