[Melty Blood Type Lumina] Encrypted DDS

Textures, recreate headers, conversions, algorithms and parsing of image files
LinkOFF
Posts: 88
Joined: Thu Aug 11, 2016 6:52 pm

[Melty Blood Type Lumina] Encrypted DDS

Post by LinkOFF »

Greetings.
Texture containers (PAT) usually contains raw dds textures with header, but in new version of the game vs_demo_chr020.pat contains encrypted DDS with new header.
That header:

Code: Select all

0 - ?
4 - ?
8 - compressed length
12 - uncompressed length

It's must be 1024x1024 R8G8B8A8 texture. 1024(width) * 1024(height) * 4(bytes per pixel) + 0x80(dds header) = uncompressed length.