Hi! I had a chance to decrypt game files of Rise to War game. And seems with the notepad, when i opened .dat files i see «KTX 11» infromation at the top, so if i rename type of that file from .dat to .ktx it can be viewed in RVTexTool, however, i have to do it manually. Maybe there is a script that detect that «KTX 11» at top?
But that is not main question, the main question, that seems textures in RVTexTool showing way lighter than they should be. I had also a chance to rip same looking texture with NinjaRipper, so i can compare two of them, and from NinjaRipper they look better. But with NinjaRipper i cannot rip hidden textures for which i am looking actually.
So i think that there is some settings i should done in RVTexTool to make it look better? Anyone now? There is few screenshots showing my situation. Hope i will not be ignored.
.dat -> .ktx [Rise To War]
-
- Posts: 42
- Joined: Mon Jun 07, 2021 8:20 pm
Re: .dat -> .ktx [Rise To War]
With which util you decrypt game files? If its some kind of script, like bms, you can include signature checking into code. Otherway, making a new script on any program language, e.g. python, for parse dat files, checking signature and rename extension not very hard to implement.