Ready Or Not .bank files

Codecs, formats, encoding/decoding of game audio, video and music
gydhja
Posts: 1
Joined: Sun Jul 24, 2022 11:54 pm

Ready Or Not .bank files

Post by gydhja »

I've been trying to replace and rebuild one of Ready or Not's .bank files, but hit a roadblock.

I'm currently using this QuickBMS script on Interactions.bank to extract its fsb files. (In this case it generates two)

I tried using fsbext on those fsb files, however it only output unplayable ogg files. I then used fsb_aud_extr, which worked.

Now I'm trying to repack those files into an fsb, but I can't seem to find an alternative to fsbext, which fails rebuilding.

Anyone know of any alternatives? Thanks!