king of Fighters online

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
pgw00k
Posts: 22
Joined: Sat Jun 20, 2015 3:38 pm

king of Fighters online

Post by pgw00k »

it is a old bms script in there:http://forum.xentax.com/viewtopic.php?f=10&t=10756&hilit=kof;
and this is the new client : http://kof.gg.in.th/home/default.aspx;
but it could't work now,aluigi,could you update it?
But the way,what happened about the http://aluigi.altervista.org/quickbms.htm?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: king of Fighters online

Post by aluigi »

My website is up and running, what you mean?
pgw00k
Posts: 22
Joined: Sat Jun 20, 2015 3:38 pm

Re: king of Fighters online

Post by pgw00k »

recently i can't enter the website i think it closed,maybe it is my net problem i check it after.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: king of Fighters online

Post by aluigi »

The website has been ever up, I have even updated it frequently.

This is the script:
http://aluigi.org/bms/king_of_fighters_online.bms
pgw00k
Posts: 22
Joined: Sat Jun 20, 2015 3:38 pm

Re: king of Fighters online

Post by pgw00k »

thanks aluigi!It is very useful for me,and may i ask that you how to get the files encryption?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: king of Fighters online

Post by aluigi »

The files were simply encrypted with 16bit xor, the "key" (16bit number) was calculated on the crc of the name xored with a constant number.
Take a look at the SET_ENCRYPTION function.