Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Textures, recreate headers, conversions, algorithms and parsing of image files
YAGAMI55
Posts: 55
Joined: Sun May 24, 2020 9:16 pm

Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by YAGAMI55 »

Hi all! Guys, who analyzed this format at least once, I need your help. I know that this texture is DDS 256x256 and DXT5, possibly with swizzle. If any of the guys who are familiar with UE3 games can help, I will be grateful.

I'm attaching the texture.

MediumFont_PageA.7z
YAGAMI55
Posts: 55
Joined: Sun May 24, 2020 9:16 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by YAGAMI55 »

I use raw texture converter with ps3 swizzle

But its not help)
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by spiritovod »

@YAGAMI55: It's not swizzled, just use starting offset at 0xFC. Also, not sure why you're extracting it like that - according to compatibility table, the game should be supported in umodel, including textures.
YAGAMI55
Posts: 55
Joined: Sun May 24, 2020 9:16 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by YAGAMI55 »

spiritovod wrote:@YAGAMI55: It's not swizzled, just use starting offset at 0xFC. Also, not sure why you're extracting it like that - according to compatibility table, the game should be supported in umodel, including textures.


Thanks man))) I know what umodel support some ps3 games. but this texture not shows correctly. Maybe because specifics offset used.
Anyway, thanks so much. Ill starting to port text from pc to ps3. And gfx works perfectly besides subtitles. Ill find this in texture2d and now will be edit medium.font
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by spiritovod »

@YAGAMI55: You can provide package with this texture and brief explanation of the issue in the game topic at umodel forum. The point is that it seems too small for me, like it's a low-res mip instead of actual texture from tfc cache.
YAGAMI55
Posts: 55
Joined: Sun May 24, 2020 9:16 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by YAGAMI55 »

spiritovod wrote:@YAGAMI55: You can provide package with this texture and brief explanation of the issue in the game topic at umodel forum. The point is that it seems too small for me, like it's a low-res mip instead of actual texture from tfc cache.

Im not registred in umodel forum. I can uploud startup_int.xxx and COMMONGAME_LOC_INT.XXX here. Umodel cant repack the ue3 files. this utility does not pack files, it's just for viewing, isn't it?
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by spiritovod »

@YAGAMI55: There are no issues with those font textures in umodel, and you can also export them to dds out of the box. You probably didn't use specific override option, required for this game, at umodel startup screen. And well, this is indeed small texture - if there would be bigger version in tfc cache, you would be forced to edit and repack tfc cache instead of xxx package.
YAGAMI55
Posts: 55
Joined: Sun May 24, 2020 9:16 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by YAGAMI55 »

spiritovod wrote:@YAGAMI55: There are no issues with those font textures in umodel, and you can also export them to dds out of the box. You probably didn't use specific override option, required for this game, at umodel startup screen.
Perhaps... I did not know... I rarely use umodel
spiritovod wrote:And well, this is indeed small texture - if there would be bigger version in tfc cache, you would be forced to edit and repack tfc cache instead of xxx package.


Ill check it. Ill redraw some symbols in this texture and run the game. if there are no changes, Ill have to edit tfc.

Thanks)
YAGAMI55
Posts: 55
Joined: Sun May 24, 2020 9:16 pm

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by YAGAMI55 »

Yes. it works) But MediumFont isnt used in game. Game use SmallFont for subtitles.

Image
ramyzahran
Posts: 41
Joined: Tue Sep 04, 2018 12:22 am

Re: Batman Arkham Asylum MediumFont.Texture2D PS3 UE3

Post by ramyzahran »

hi guys
how to edit BAA subtitles fonts [*.font & *.texture2d]?
im trying to make a new font for the game subtitle
and
how to make the font bigger?