Hello my friends
I discover the file of font font02_0.tga.ckd of valiant hearts (switch version)
and i use Rawtex to unswizzled to DDS file
and i edit the DDS file, So how can i swizzle DDS File back to .tga.ckd?
Thank you for advance
See the example in attachment
How can i swizzled .DDS file back to .tga.ckd of Valiant Hearts (Switch version)?
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- Posts: 20
- Joined: Fri Feb 11, 2022 2:51 pm
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- Posts: 88
- Joined: Thu Aug 11, 2016 6:52 pm
Re: How can i swizzled .DDS file back to .tga.ckd of Valiant Hearts (Switch version)?
I swizzle your texture and place inside .ckd
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- Posts: 20
- Joined: Fri Feb 11, 2022 2:51 pm
Re: How can i swizzled .DDS file back to .tga.ckd of Valiant Hearts (Switch version)?
LinkOFF wrote:I swizzle your texture and place inside .ckd
Thank you very much , and Did you have tool or script to do that? Because of if I make the new DDS , I will swizzle it by myself
Very thank you I'm advance bro!!!
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- Posts: 88
- Joined: Thu Aug 11, 2016 6:52 pm
Re: How can i swizzled .DDS file back to .tga.ckd of Valiant Hearts (Switch version)?
khunawv wrote:LinkOFF wrote:I swizzle your texture and place inside .ckd
Thank you very much , and Did you have tool or script to do that? Because of if I make the new DDS , I will swizzle it by myself
Very thank you I'm advance bro!!!
I use my own program for this (experimental).
Example of usage:
Code: Select all
unrealTT swizzle font02_0.tga2.dds 0x80 1024 1024
0x80 - pixel data start in input file (0x80/0x94 for dds)
1024 - width
1024 - heigth
Supports Switch swizzle only.
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- Posts: 20
- Joined: Fri Feb 11, 2022 2:51 pm
Re: How can i swizzled .DDS file back to .tga.ckd of Valiant Hearts (Switch version)?
LinkOFF wrote:khunawv wrote:LinkOFF wrote:I swizzle your texture and place inside .ckd
Thank you very much , and Did you have tool or script to do that? Because of if I make the new DDS , I will swizzle it by myself
Very thank you I'm advance bro!!!
I use my own program for this (experimental).
Example of usage:Code: Select all
unrealTT swizzle font02_0.tga2.dds 0x80 1024 1024
0x80 - pixel data start in input file (0x80/0x94 for dds)
1024 - width
1024 - heigth
Supports Switch swizzle only.
Wowwww Thank you very much My bro! you are my king!