How to extract 3D models of characters from the Over the Hedge video game (PC/Gamecube)? .arc files

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
AiMeltus2244
Posts: 2
Joined: Fri Apr 15, 2022 2:40 pm

How to extract 3D models of characters from the Over the Hedge video game (PC/Gamecube)? .arc files

Post by AiMeltus2244 »

Hi there, I wanted to extract the 3D models of characters from the Over the Hedge video game (like RJ, Verne, etc), more specifically used in the PC and/or Gamecube versions to just mess around and experiment with the models in programs like Blender or MMD. I actually got the files from both versions, PC and Gamecube, and it seemed like they used the same type of .ARC files for it's archives... However, almost every single time I tried to find a way to extract the ARC files in many different programs and ways I searched online, it either yielded to an "ARC file not suitable", "ARC archive is empty" or "file may be corrupted" error in almost most of the ARC extraction programs I've used, but they worked flawlessly when running the actual game...

Anyways, I also heard there was an extraction script for Over the Hedge that was available in these forums, but where I can find it and how do I use them? (Sorry, I'm quite new to the game extraction scene here...)
Will post the index file and also the .arc files if requested... Thanks!
AiMeltus2244
Posts: 2
Joined: Fri Apr 15, 2022 2:40 pm

Re: How to extract 3D models of characters from the Over the Hedge video game (PC/Gamecube)? .arc files

Post by AiMeltus2244 »

UPDATE: Just used Alugi's QuickBMS with the Over the Hedge script, and it gave me .dat files and idk if I could do anything with that...