Four Crystals of Trazere (Legend)

Textures, recreate headers, conversions, algorithms and parsing of image files
dos_happy
Posts: 1
Joined: Fri Apr 08, 2022 5:34 am

Four Crystals of Trazere (Legend)

Post by dos_happy »

I'm trying to figure out the graphics file format for the game "The Four Crystals of Trazere" (also called "Legend" in some regions). It was developed by Mindscape in 1992. I'd like to extract some sprites from the game, but having trouble with the file format. The game can be found on archive.org (https://archive.org/details/msdos_The_F ... azere_1992), direct link to the zip archive is https://archive.org/download/msdos_The_ ... e_1992.zip.

There are 3 directories, PACS, ROOMS, and SPIT. I've written a quick python script to try to interpret the files as if they were basic bitmap graphic data, but don't have any luck. Is there anyone who can help with this, or can suggest how to interpret these files?

Thanks!
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: Four Crystals of Trazere (Legend)

Post by rabatini »

Don't know about the pacs.
but, the exe files is compressed with LZEXE
You can decompress with a generic lzexe tool