[PC] Dirt 5 .DAT

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
MSQ
Posts: 20
Joined: Sat Oct 30, 2021 7:59 pm

[PC] Dirt 5 .DAT

Post by MSQ »

Good afternoon,

The PS4 BMS script made for DIRT 5 does not extract all the files from the PC version of DIRT 5, only some.

Here is a sample of dat.ndx as well as some DAT archives.

Hopefully a new BMS script for the PC version of this game can be created! LZ4 compression is used.

https://www7.zippyshare.com/v/uhcbSedJ/file.html

Thanks,
MSQ.
x1SlowSBCx
Posts: 14
Joined: Wed Aug 11, 2021 9:34 pm

Re: [PC] Dirt 5 .DAT

Post by x1SlowSBCx »

Ive got the same issue. PC version.
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: [PC] Dirt 5 .DAT

Post by spiritovod »

I think I grasped the idea behind this format. It's using almost the same approach as Gears 5 and manipulating decompressed blocks, which should be built from chunks. Not sure if attached script is totally correct, but it works fine on the provided samples.

Update: Script updated to allow extraction of zero-sized files.
MSQ
Posts: 20
Joined: Sat Oct 30, 2021 7:59 pm

Re: [PC] Dirt 5 .DAT

Post by MSQ »

spiritovod
Works great, thanks!
mavickmai
Posts: 2
Joined: Wed Sep 07, 2022 2:42 pm

Re: [PC] Dirt 5 .DAT

Post by mavickmai »

spiritovod wrote:I think I grasped the idea behind this format. It's using almost the same approach as Gears 5 and manipulating decompressed blocks, which should be built from chunks. Not sure if attached script is totally correct, but it works fine on the provided samples.

Update: Script updated to allow extraction of zero-sized files.

Can't extract Vehicle Textures.
Can you help me?