Good afternoon,
The PS4 BMS script made for DIRT 5 does not extract all the files from the PC version of DIRT 5, only some.
Here is a sample of dat.ndx as well as some DAT archives.
Hopefully a new BMS script for the PC version of this game can be created! LZ4 compression is used.
https://www7.zippyshare.com/v/uhcbSedJ/file.html
Thanks,
MSQ.
[PC] Dirt 5 .DAT
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- Posts: 14
- Joined: Wed Aug 11, 2021 9:34 pm
Re: [PC] Dirt 5 .DAT
Ive got the same issue. PC version.
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- Posts: 719
- Joined: Sat Sep 28, 2019 7:00 pm
Re: [PC] Dirt 5 .DAT
I think I grasped the idea behind this format. It's using almost the same approach as Gears 5 and manipulating decompressed blocks, which should be built from chunks. Not sure if attached script is totally correct, but it works fine on the provided samples.
Update: Script updated to allow extraction of zero-sized files.
Update: Script updated to allow extraction of zero-sized files.
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- Posts: 20
- Joined: Sat Oct 30, 2021 7:59 pm
Re: [PC] Dirt 5 .DAT
spiritovod
Works great, thanks!
Works great, thanks!
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- Posts: 2
- Joined: Wed Sep 07, 2022 2:42 pm
Re: [PC] Dirt 5 .DAT
spiritovod wrote:I think I grasped the idea behind this format. It's using almost the same approach as Gears 5 and manipulating decompressed blocks, which should be built from chunks. Not sure if attached script is totally correct, but it works fine on the provided samples.
Update: Script updated to allow extraction of zero-sized files.
Can't extract Vehicle Textures.
Can you help me?