PS2 FromSoftware Kuon .T32

Textures, recreate headers, conversions, algorithms and parsing of image files
whombrell
Posts: 8
Joined: Tue Apr 05, 2022 9:15 pm

PS2 FromSoftware Kuon .T32

Post by whombrell »

.t32 texture files. Possibly similar to other common PS2 texture formats, but I'm not sure. It doesn't seem to have a header but I could be missing it (I'm a novice). I've attached a zipped example.
Thanks for any help.
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: PS2 FromSoftware Kuon .T32

Post by rabatini »

whombrell wrote:.t32 texture files. Possibly similar to other common PS2 texture formats, but I'm not sure. It doesn't seem to have a header but I could be missing it (I'm a novice). I've attached a zipped example.
Thanks for any help.


Use MummGG tool

Image
whombrell
Posts: 8
Joined: Tue Apr 05, 2022 9:15 pm

Re: PS2 FromSoftware Kuon .T32

Post by whombrell »

rabatini wrote:Use MummGG tool

Thanks, where can I find that?

Edit: I found it in your post history. Seems like a useful tool, but when trying to open the textures it only shows a garbled mess? Are there settings I need to change?
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: PS2 FromSoftware Kuon .T32

Post by rabatini »

whombrell wrote:
rabatini wrote:Use MummGG tool

Thanks, where can I find that?

Edit: I found it in your post history. Seems like a useful tool, but when trying to open the textures it only shows a garbled mess? Are there settings I need to change?


Yes this tool is one of the best ones to textures of old games.

use this config.

The pallet is in the end of the file, so, you will need to point them in the tool.

Image

to extract to png or bmp, just click with right mouse button in the window image, and to insert double click in the picture window.
whombrell
Posts: 8
Joined: Tue Apr 05, 2022 9:15 pm

Re: PS2 FromSoftware Kuon .T32

Post by whombrell »

rabatini wrote:Yes this tool is one of the best ones to textures of old games.

It's working now, thank you.

I noticed that there's a setting for Kuon already in the application. Do you know anything about the model format this game uses?
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: PS2 FromSoftware Kuon .T32

Post by rabatini »

whombrell wrote:
rabatini wrote:Yes this tool is one of the best ones to textures of old games.

It's working now, thank you.

I noticed that there's a setting for Kuon already in the application. Do you know anything about the model format this game uses?

its supposed to work, but is not.
i already talk to the owner of the tool (he is a frriend)
he will take a look.
whombrell
Posts: 8
Joined: Tue Apr 05, 2022 9:15 pm

Re: PS2 FromSoftware Kuon .T32

Post by whombrell »

rabatini wrote:
whombrell wrote:
rabatini wrote:Yes this tool is one of the best ones to textures of old games.

It's working now, thank you.

I noticed that there's a setting for Kuon already in the application. Do you know anything about the model format this game uses?

i already talk to the owner of the tool (he is a frriend)
he will take a look.

Thanks. I know next to nothing about model conversion.
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: PS2 FromSoftware Kuon .T32

Post by rabatini »

whombrell wrote:
rabatini wrote:
whombrell wrote:It's working now, thank you.

I noticed that there's a setting for Kuon already in the application. Do you know anything about the model format this game uses?

i already talk to the owner of the tool (he is a frriend)
he will take a look.

Thanks. I know next to nothing about model conversion.


The tools creator said that, only .tex files will work with the search button.
these files t.32, do not have Tex magic word, so you will need to make manually configurations.
whombrell
Posts: 8
Joined: Tue Apr 05, 2022 9:15 pm

Re: PS2 FromSoftware Kuon .T32

Post by whombrell »

rabatini wrote:
whombrell wrote:
rabatini wrote:i already talk to the owner of the tool (he is a frriend)
he will take a look.

Thanks. I know next to nothing about model conversion.


The tools creator said that, only .tex files will work with the search button.
these files t.32, do not have Tex magic word, so you will need to make manually configurations.

Does the creator know anything about Kuon .MDL or .VMD files?