[PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
FreeSuraZen
Posts: 7
Joined: Tue Apr 05, 2022 10:27 am

[PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by FreeSuraZen »

Hi, first off a big thank you Aluigi for your script to extract the .pack files of this game.

So I have an issue with your script. it does extract the files, but the extracted files do not have the correct filenames and all of them extract in a single folder specified by quickbms without properly being placed in the correct sub directories.

I have linked the bms script I am using to extract to this post.


Could you or anyone here please modify the script and make it so that it extracts the files neatly in proper subdirectories with correct filenames ?

I am asking this request as I have almost discovered an method by which I can technically make this game load the files inside the pack archives from a separate directory.
As the pack file extraction script does not extract the files with the correct filenames and subdirectories, its difficult to test this method reliably.
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by rabatini »

no file, no help.
FreeSuraZen
Posts: 7
Joined: Tue Apr 05, 2022 10:27 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by FreeSuraZen »

rabatini wrote:no file, no help.

Oh sorry. here are the files.
https://mega.nz/file/Co4wyQTR#PIc9T-USStjbrZFxUndsncjAow-YIRIkmdjcki_rnjM

Extract the 7z file and use the bms script linked in my first post to unpack the .pack files.
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by rabatini »

I look the pak, and did not find any filename on it.
it's impossible to aluigi or anyone else make a script with filenames, folders if in the pak these informations do not exist.
The script extract all files very correctly, and give the extensions, so did his job;
FreeSuraZen
Posts: 7
Joined: Tue Apr 05, 2022 10:27 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by FreeSuraZen »

rabatini wrote:I look the pak, and did not find any filename on it.
it's impossible to aluigi or anyone else make a script with filenames, folders if in the pak these informations do not exist.
The script extract all files very correctly, and give the extensions, so did his job;


I see. well that's a bit worrying regarding the information part. anyways thank you for helping out.

So if the information is not there in the pack files, could it be in the game's executable file from which the information is used at runtime on the pack files ?

I would also like Aluigi's opinion on this though as they were the ones who had written the extraction script I think.
FreeSuraZen
Posts: 7
Joined: Tue Apr 05, 2022 10:27 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by FreeSuraZen »

rabatini wrote:I look the pak, and did not find any filename on it.
it's impossible to aluigi or anyone else make a script with filenames, folders if in the pak these informations do not exist.
The script extract all files very correctly, and give the extensions, so did his job;


Sorry for troubling you again.
can you help out and make an proper repack script for repacking these .pack files ? the reimport option that I have tried with bms does not repack the file properly if new files are inserted and so I would like a proper repack script for this.
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by rabatini »

FreeSuraZen wrote:
rabatini wrote:I look the pak, and did not find any filename on it.
it's impossible to aluigi or anyone else make a script with filenames, folders if in the pak these informations do not exist.
The script extract all files very correctly, and give the extensions, so did his job;


Sorry for troubling you again.
can you help out and make an proper repack script for repacking these .pack files ? the reimport option that I have tried with bms does not repack the file properly if new files are inserted and so I would like a proper repack script for this.


did you tried this command?

Code: Select all

quickbms -G -w -r -r
FreeSuraZen
Posts: 7
Joined: Tue Apr 05, 2022 10:27 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by FreeSuraZen »

rabatini wrote:
FreeSuraZen wrote:
rabatini wrote:I look the pak, and did not find any filename on it.
it's impossible to aluigi or anyone else make a script with filenames, folders if in the pak these informations do not exist.
The script extract all files very correctly, and give the extensions, so did his job;


Sorry for troubling you again.
can you help out and make an proper repack script for repacking these .pack files ? the reimport option that I have tried with bms does not repack the file properly if new files are inserted and so I would like a proper repack script for this.


did you tried this command?

Code: Select all

quickbms -G -w -r -r


Yes, I did try that reimport method too. the game crashes on boot when loading this newly packed file.
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by rabatini »

FreeSuraZen wrote:
rabatini wrote:
FreeSuraZen wrote:
Sorry for troubling you again.
can you help out and make an proper repack script for repacking these .pack files ? the reimport option that I have tried with bms does not repack the file properly if new files are inserted and so I would like a proper repack script for this.


did you tried this command?

Code: Select all

quickbms -G -w -r -r


Yes, I did try that reimport method too. the game crashes on boot when loading this newly packed file.


did your file bigger than orginal?
FreeSuraZen
Posts: 7
Joined: Tue Apr 05, 2022 10:27 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by FreeSuraZen »

rabatini wrote:
FreeSuraZen wrote:
rabatini wrote:
did you tried this command?

Code: Select all

quickbms -G -w -r -r


Yes, I did try that reimport method too. the game crashes on boot when loading this newly packed file.


did your file bigger than orginal?


Yes some of the files that I am packing into the .pack file is bigger than the original.
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by rabatini »

FreeSuraZen wrote:
rabatini wrote:
FreeSuraZen wrote:
Yes, I did try that reimport method too. the game crashes on boot when loading this newly packed file.


did your file bigger than orginal?


Yes some of the files that I am packing into the .pack file is bigger than the original.

so its it.
quickbms do not reimport bigger files, only same size or smaller.
FreeSuraZen
Posts: 7
Joined: Tue Apr 05, 2022 10:27 am

Re: [PC] ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS proper .pack file extraction bms script

Post by FreeSuraZen »

rabatini wrote:
FreeSuraZen wrote:
rabatini wrote:
did your file bigger than orginal?


Yes some of the files that I am packing into the .pack file is bigger than the original.

so its it.
quickbms do not reimport bigger files, only same size or smaller.



Doesn't quickbms reimport2 option, support bigger files to be inserted into a archive ?

This was written in the quickbms readme and I am wondering if the archive file I have falls in some of the limitations category of reimport2 option.