I tried using the latest quickbms script for extracting files out of a pak file for UE4. (script 0.4.25) http://aluigi.altervista.org/bms/unreal ... ment_4.bms
and it doesn't work for the Friday the 13th game's SummerCamp-WindowsNoEditor.pak file.
It gives an error with:
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Error: [myfseek] offset 0x875021fe3dc51d72 in file 0 can't be reached
Last script line before the error or that produced the error:
99 log MEMORY_FILE10 OFFSET SIZE
- OFFSET 0x875021fe3dc51d72
- SIZE 0x124ac7d601f81f13
coverage file 0 0% 312 8829481756 . offset 000000020e47331c
Replacing lines 46-63 with
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goto -0x2c
savepos MAGIC_OFF
get MAGIC long #idstring "\xe1\x12\x6f\x5a" # 0x5a6f12e1
ALSO if you can help with generating a .sig file for the .pak let me know!
.sig file prob not necessary. just mainly letting you know the script doesn't work for game by default.
This isn't a problem with quickbms, it's a problem with the ue4 script, but I'm not sure where else to post this.