ODIN Localization
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- Posts: 18
- Joined: Thu Mar 31, 2022 6:01 pm
ODIN Localization
Hello, friends
Sorry, my English is not good
I'm trying to Localization Odin game
I have unpack the .Pak file
There is no localization folder and .Locres file in the game
maybe the text is in the uexp or uasset file. i want a TextTool for this.
Please help me
thank you
Sorry, my English is not good
I'm trying to Localization Odin game
I have unpack the .Pak file
There is no localization folder and .Locres file in the game
maybe the text is in the uexp or uasset file. i want a TextTool for this.
Please help me
thank you
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- Posts: 88
- Joined: Sun Aug 18, 2019 1:33 am
Re: ODIN Localization
lifegame wrote:Hello, friends
Sorry, my English is not good
I'm trying to Localization Odin game
I have unpack the .Pak file
There is no localization folder and .Locres file in the game
maybe the text is in the uexp or uasset file. i want a TextTool for this.
Please help me
thank you
I think I can help you, but I need two things.
1-What is the version of the engine that the game was made from.
Example UE4 4.20
2-Write the texts in English and how they should be translated.
After that I will test and send you an edited file with the translation you made.
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- Posts: 18
- Joined: Thu Mar 31, 2022 6:01 pm
Re: ODIN Localization
jonastraducoes wrote:lifegame wrote:Hello, friends
Sorry, my English is not good
I'm trying to Localization Odin game
I have unpack the .Pak file
There is no localization folder and .Locres file in the game
maybe the text is in the uexp or uasset file. i want a TextTool for this.
Please help me
thank you
I think I can help you, but I need two things.
1-What is the version of the engine that the game was made from.
Example UE4 4.20
2-Write the texts in English and how they should be translated.
After that I will test and send you an edited file with the translation you made.
I'm very sorry to see your reply now
Thank you very much for your help!
1,Game version:UE4 8.23
2,The file I unpacked is the PC platform,I unpacked everything Pak file But I didn't find the localization folder in the content folder
I use UE4TextExtractor-master No game text found I guess they may be encrypting it uasset or . In uexp
I wish I could edit it .uasset or .Uexp to translate games, or production Locres file
Thank you again for your help!
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- Posts: 88
- Joined: Sun Aug 18, 2019 1:33 am
Re: ODIN Localization
lifegame wrote:jonastraducoes wrote:lifegame wrote:Hello, friends
Sorry, my English is not good
I'm trying to Localization Odin game
I have unpack the .Pak file
There is no localization folder and .Locres file in the game
maybe the text is in the uexp or uasset file. i want a TextTool for this.
Please help me
thank you
I think I can help you, but I need two things.
1-What is the version of the engine that the game was made from.
Example UE4 4.20
2-Write the texts in English and how they should be translated.
After that I will test and send you an edited file with the translation you made.
I'm very sorry to see your reply now
Thank you very much for your help!
1,Game version:UE4 8.23
2,The file I unpacked is the PC platform,I unpacked everything Pak file But I didn't find the localization folder in the content folder
I use UE4TextExtractor-master No game text found I guess they may be encrypting it uasset or . In uexp
I wish I could edit it .uasset or .Uexp to translate games, or production Locres file
Thank you again for your help!
can you post the game link.
the files appear to have been extracted wrongly.
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- Posts: 46
- Joined: Sat Mar 16, 2019 1:21 pm
Re: ODIN Localization
example with file BP_InGame_AddSkillDamage_Container.uasset
join 2 files uasset and uexp into one file to get the correct offset
join 2 files uasset and uexp into one file to get the correct offset
Code: Select all
FSkip(57);
int count;
int skip;
FSeek(skip);
typedef struct
{
FSkip(28);
int64 size;
int64 offset;
FSkip(60);
} BLOCKS;
BLOCKS blocks[count]<optimize=false>;
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- Posts: 18
- Joined: Thu Mar 31, 2022 6:01 pm
Re: ODIN Localization
jonastraducoes wrote:lifegame wrote:jonastraducoes wrote:
I think I can help you, but I need two things.
1-What is the version of the engine that the game was made from.
Example UE4 4.20
2-Write the texts in English and how they should be translated.
After that I will test and send you an edited file with the translation you made.
I'm very sorry to see your reply now
Thank you very much for your help!
1,Game version:UE4 8.23
2,The file I unpacked is the PC platform,I unpacked everything Pak file But I didn't find the localization folder in the content folder
I use UE4TextExtractor-master No game text found I guess they may be encrypting it uasset or . In uexp
I wish I could edit it .uasset or .Uexp to translate games, or production Locres file
Thank you again for your help!
can you post the game link.
the files appear to have been extracted wrongly.
https://patch.twod.kakaogames.com/pc/Re ... .Setup.exe
https://tw-odin.kakaogames.com/
Thank you!~
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- Posts: 18
- Joined: Thu Mar 31, 2022 6:01 pm
Re: ODIN Localization
mrmemmo_ wrote:example with file BP_InGame_AddSkillDamage_Container.uasset
join 2 files uasset and uexp into one file to get the correct offsetCode: Select all
FSkip(57);
int count;
int skip;
FSeek(skip);
typedef struct
{
FSkip(28);
int64 size;
int64 offset;
FSkip(60);
} BLOCKS;
BLOCKS blocks[count]<optimize=false>;
Thank you very much. How can I use this code?
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- Posts: 46
- Joined: Sat Mar 16, 2019 1:21 pm
Re: ODIN Localization
it template not script(or tool)
use it with 010 Editor
use it with 010 Editor
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- Posts: 18
- Joined: Thu Mar 31, 2022 6:01 pm
Re: ODIN Localization
mrmemmo_ wrote:it template not script(or tool)
use it with 010 Editor
Thank you very much for your help
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- Posts: 18
- Joined: Thu Mar 31, 2022 6:01 pm
Re: ODIN Localization
mrmemmo_ wrote:it template not script(or tool)
use it with 010 Editor
Hello, I tried to use code and 010editor together, but I didn't get any text. Can you tell me how to use it correctly? thank you
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- Posts: 46
- Joined: Sat Mar 16, 2019 1:21 pm
Re: ODIN Localization
it template. with it you can understand file structure.