I've been trying to decompile these .lua.bin files from the Wii version of Race-O-Rama with the luadec and unluac programs but I haven't gotten such luck. Is there a good way to decrypt them?
Here's some example files.
Cars: Race-O-Rama (Wii) *.lua.bin files
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- Posts: 3
- Joined: Thu Mar 24, 2022 12:42 am
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- Posts: 3
- Joined: Thu Mar 24, 2022 12:42 am
Re: Cars: Race-O-Rama (Wii) *.lua.bin files
Welp, I think i'm getting somewhere. Apparently there are extra digits that are in the beginning of the lua header and the rest of the lua stuff (probably special for Race-O-Rama's engine).
By deleting it the lua files are now able to be decompiled, but the only program not to work with it so far is luadec. I think it's because of the bytecode.
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By deleting it the lua files are now able to be decompiled, but the only program not to work with it so far is luadec. I think it's because of the bytecode.
