Cars: Race-O-Rama (Wii) *.lua.bin files

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
JordyPorgieForever
Posts: 3
Joined: Thu Mar 24, 2022 12:42 am

Cars: Race-O-Rama (Wii) *.lua.bin files

Post by JordyPorgieForever »

I've been trying to decompile these .lua.bin files from the Wii version of Race-O-Rama with the luadec and unluac programs but I haven't gotten such luck. Is there a good way to decrypt them?

Here's some example files.
JordyPorgieForever
Posts: 3
Joined: Thu Mar 24, 2022 12:42 am

Re: Cars: Race-O-Rama (Wii) *.lua.bin files

Post by JordyPorgieForever »

Welp, I think i'm getting somewhere. Apparently there are extra digits that are in the beginning of the lua header and the rest of the lua stuff (probably special for Race-O-Rama's engine).

By deleting it the lua files are now able to be decompiled, but the only program not to work with it so far is luadec. I think it's because of the bytecode.
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