I've been trying to decompile these .lua.bin files from the Wii version of Race-O-Rama with the luadec and unluac programs but I haven't gotten such luck. Is there a good way to decrypt them?
Here's some example files.
Cars: Race-O-Rama (Wii) *.lua.bin files
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- Posts: 3
- Joined: Thu Mar 24, 2022 12:42 am
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- Posts: 3
- Joined: Thu Mar 24, 2022 12:42 am
Re: Cars: Race-O-Rama (Wii) *.lua.bin files
Welp, I think i'm getting somewhere. Apparently there are extra digits that are in the beginning of the lua header and the rest of the lua stuff (probably special for Race-O-Rama's engine).
By deleting it the lua files are now able to be decompiled, but the only program not to work with it so far is luadec. I think it's because of the bytecode.
By deleting it the lua files are now able to be decompiled, but the only program not to work with it so far is luadec. I think it's because of the bytecode.