Hello!
Looks like this game stores all its data into a pack.dat file, but I couldn't figure out how to extract textures, models and so.
This is the file. (Sorry for the external link; this file was too big and it couldn't be attached).
Any help would be appreciated!
Itadaki Street (PSP)
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- Posts: 179
- Joined: Tue Jan 18, 2022 12:21 am
Re: Itadaki Street (PSP)
TeresaBoo wrote:Hello!
Looks like this game stores all its data into a pack.dat file, but I couldn't figure out how to extract textures, models and so.
This is the file. (Sorry for the external link; this file was too big and it couldn't be attached).
Any help would be appreciated!
Hi, use this tool, will extract all tim2 files.
openn the pak file.
then select in the format search ooption 3. tim2 format then check the search all checkbox
and hit search
wait to extract all, then click in the search string 3 dots to see the table of all textures.
In the option window
type RGBA in the order textbox like the second image, then push enter. to change the color.
and you will good to go.
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- Posts: 8
- Joined: Tue Feb 22, 2022 10:05 pm
Re: Itadaki Street (PSP)
rabatini wrote:TeresaBoo wrote:Hello!
Looks like this game stores all its data into a pack.dat file, but I couldn't figure out how to extract textures, models and so.
This is the file. (Sorry for the external link; this file was too big and it couldn't be attached).
Any help would be appreciated!
Hi, use this tool, will extract all tim2 files.
openn the pak file.
then select in the format search ooption 3. tim2 format then check the search all checkbox
and hit search
wait to extract all, then click in the search string 3 dots to see the table of all textures.
In the option window
type RGBA in the order textbox like the second image, then push enter. to change the color.
and you will good to go.
It worked perfectly!! Thank you very much!