European Air War (PC) .SND .WSD

Codecs, formats, encoding/decoding of game audio, video and music
Puterboy1
Posts: 382
Joined: Wed Sep 12, 2018 2:22 am

European Air War (PC) .SND .WSD

Post by Puterboy1 »

I want a fast way to convert these into a playable format.
JackTheRipper
Posts: 51
Joined: Mon Jan 10, 2022 12:12 am

Re: European Air War (PC) .SND .WSD

Post by JackTheRipper »

Turns out some of them are mixed codecs like PCM unsigned 8-bit and signed 16-bit
Sample rate is at 0xc
Samples is at 0x8
SND0001.SND is 8-bit unsigned
SND0002.SND is 16-bit
SND2800.WSD is 8-bit unsigned

You may use Audacity or TXTH/GENH

For .names.txt
SND0001.SND: PCM8_U
SND0002.SND: PCM16LE
SND2800.WSD: PCM8_U

For .txth
name_table = .names.txt

codec = name_value
channels = 1
sample_rate = @0xc
num_samples = @0x8
Last edited by JackTheRipper on Wed Feb 09, 2022 9:47 pm, edited 1 time in total.
Puterboy1
Posts: 382
Joined: Wed Sep 12, 2018 2:22 am

Re: European Air War (PC) .SND .WSD

Post by Puterboy1 »

JackTheRipper wrote:Turns out some of them are mixed codecs like PCM unsigned 8-bit and signed 16-bit
Sample rate is at 0xc
Samples is at 0x8
SND0001.SND is 8-bit unsigned
SND0002.SND is 16-bit
SND2800.WSD is 8-bit unsigned

You may use Audacity or TXTH/GENH


Could you make a .txth for me?