Pinball FX XBLA *.pxp - unsupported chunk types

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Pinball FX XBLA *.pxp - unsupported chunk types

Post by AlphaTwentyThree »

As you can guess, the pxp script needs a small update.
Here's the file: https://www.mediafire.com/file/xkk862g9 ... le.7z/file
Thanks! :)

Edit: found more - https://www.mediafire.com/file/xhuju1s5 ... xp.7z/file
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Pinball FX XBLA *.pxp - unsupported chunk types

Post by aluigi »

Unfortunately I can't help.
The difference in the structure of the table is easy to fix, but the compression algorithm remains unknown.
I already tried the various versions of the zenpxp algorithm and all the other algorithms without any luck.

P.S.: while doing my tests with one of the samples and using "comtype copy2" I guess I finally replicated the weird crash reported by some people here viewtopic.php?p=65246#p65246 and viewtopic.php?f=13&t=16455, and the good news is that the beta version isn't affected, so I was able to fix it in some way :D
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Pinball FX XBLA *.pxp - unsupported chunk types

Post by AlphaTwentyThree »

Ah dang it. Thanks nevertheless. Could you make the script dump the uncompressed data so I can archive it for later in case there is further development?
But hey, at least you got that error fixed now. :)
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Pinball FX XBLA *.pxp - unsupported chunk types

Post by aluigi »

Sure, I just updated the script for dumping the files in the _COMPRESSED_ folder:
http://aluigi.org/bms/zen_studio_pxp.bms
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Pinball FX XBLA *.pxp - unsupported chunk types

Post by AlphaTwentyThree »

perfect, thanks :)