As you can guess, the pxp script needs a small update.
Here's the file: https://www.mediafire.com/file/xkk862g9 ... le.7z/file
Thanks!
Edit: found more - https://www.mediafire.com/file/xhuju1s5 ... xp.7z/file
Pinball FX XBLA *.pxp - unsupported chunk types
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Re: Pinball FX XBLA *.pxp - unsupported chunk types
Unfortunately I can't help.
The difference in the structure of the table is easy to fix, but the compression algorithm remains unknown.
I already tried the various versions of the zenpxp algorithm and all the other algorithms without any luck.
P.S.: while doing my tests with one of the samples and using "comtype copy2" I guess I finally replicated the weird crash reported by some people here viewtopic.php?p=65246#p65246 and viewtopic.php?f=13&t=16455, and the good news is that the beta version isn't affected, so I was able to fix it in some way
The difference in the structure of the table is easy to fix, but the compression algorithm remains unknown.
I already tried the various versions of the zenpxp algorithm and all the other algorithms without any luck.
P.S.: while doing my tests with one of the samples and using "comtype copy2" I guess I finally replicated the weird crash reported by some people here viewtopic.php?p=65246#p65246 and viewtopic.php?f=13&t=16455, and the good news is that the beta version isn't affected, so I was able to fix it in some way
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Re: Pinball FX XBLA *.pxp - unsupported chunk types
Ah dang it. Thanks nevertheless. Could you make the script dump the uncompressed data so I can archive it for later in case there is further development?
But hey, at least you got that error fixed now.
But hey, at least you got that error fixed now.
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Re: Pinball FX XBLA *.pxp - unsupported chunk types
Sure, I just updated the script for dumping the files in the _COMPRESSED_ folder:
http://aluigi.org/bms/zen_studio_pxp.bms
http://aluigi.org/bms/zen_studio_pxp.bms
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Re: Pinball FX XBLA *.pxp - unsupported chunk types
perfect, thanks