Texture in ETC2_RGBA8

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Champe
Posts: 8
Joined: Tue Feb 23, 2021 5:43 pm

Texture in ETC2_RGBA8

Post by Champe »

How to convert a texture to the format ETC2_RGBA8?
coredevel
Posts: 75
Joined: Tue May 30, 2017 1:10 am

Re: Texture in ETC2_RGBA8

Post by coredevel »

PVRTexTool
https://developer.imaginationtech.com/pvrtextool/

It can import uncompressed formats and encode them to many formats.
deepshit
Posts: 22
Joined: Fri Aug 08, 2014 6:24 am

Re: Texture in ETC2_RGBA8

Post by deepshit »

create a bat file and paste this on it and save. then just run it.
Of course, you need pvrTextTool.
Copy the bat file and your dds file in this folder PVRTexTool\CLI\Windows_x86_64 and run the bat file.

Code: Select all

for %%G in ("*.dds") do PVRTexToolCLI -i "%%G" -o "%%~nG.pvr" -f ETC2_RGBA
Champe
Posts: 8
Joined: Tue Feb 23, 2021 5:43 pm

Re: Texture in ETC2_RGBA8

Post by Champe »

Thanks it worked.