I’ve used QuickBMS for Lego games in the past but for TFA it just wont seem to co-operate. It always seems to get this error as soon as it starts extracting DLC_8.Dat. The error is listed down below. Any help would be appreciated.
Error:
An error or crash occurred:
*EH* ExceptionCode c0000005 access violation
*EH* ExceptionFlags 00000000
*EH* ExceptionAddress 002C169A
00270000 + 0005169a quickbms.exe
*EH* NumberParameters 00000002
*EH* 00000001
*EH* 1C413000
Last script line before the error or that produced the error:
553 clog MEMORY_FILE2 OFFSET CHUNK_ZSIZE CHUNK_SIZE
- OFFSET 0x0c2398e9
- ZSIZE 0x00000f2a
- SIZE 0x00000ff9
coverage file 0 3% 27459229 743567949 . offset 0c23a813
coverage file 1 100% 184141 184141 . offset 00000000
coverage file -1 66% 122160 184141 . offset 0001e4e6
coverage file -2 0% 0 41947129 . offset 02800000
Lego Star Wars Force Awakens Error
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Re: Lego Star Wars Force Awakens Error
Maybe it's related to this same/similar error that was reported with quickbms 0.11.0 only:
viewtopic.php?p=65246#p65246
Could you please check if you get the same error with quickbms beta?
https://aluigi.altervista.org/beta/quickbms_exe.zip
viewtopic.php?p=65246#p65246
Could you please check if you get the same error with quickbms beta?
https://aluigi.altervista.org/beta/quickbms_exe.zip