I'm able to load all skeleton files (.JSON) into Spine easily and with no issues, but some of the skeletons will have animations attached and they wont be viewable in spine itself (nor will they upload to unity without having issues) even though in the actual .JSON it refers to animations like:
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"animations": {
"born": "born",
"idle02": "idle02",
"idle01": "idle01"
},
when normally it will say something like "idle01": (and then have animation data), I've found other .DAT files (that I've turned into .JSON, but I'm not sure if that's the correct file type they should be) that contain the missing animation assets but I'm not sure how to connect them together to make them viewable.
I'll include image examples of my issues below, if anyone is able to help me that would mean a lot because this issue is quite annoying.
*Note: The 2 screenshots I provided are showcasing separate skeleton files, every card in the game has a small animation and a big animation, the big animation is the one I'm having issues with.