[SOLVED] EA *.mus extractor for exa.snu

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

[SOLVED] EA *.mus extractor for exa.snu

Post by AlphaTwentyThree »

Hi folks,

I'm pretty hyped right now because I finally managed to correctly get a hold of these kinds of archived. First encountered them in The Simpsons Game for PS3 and I was confused for quite some time back them and couldn't figure out how to correctly extract those ADPCM streams. I just sat down and thoroughly looked at those archives and the exa.snu header from other PS3 games. In the end it wasn't that hard to be honest (header information saved in a separate list in the header) but I'm actually quite proud of this achievement because back in the day, those archives were something like "the final boss".

I wanted to share my enthusiasm with you and provide the script. :)

Edit (2022-01-16): Updated for archives without CRC information.
Edit (2022-01-17): small error correction/style change
Last edited by AlphaTwentyThree on Fri Jan 21, 2022 8:46 am, edited 5 times in total.
Lamantyne1
Posts: 16
Joined: Sun Apr 23, 2017 9:00 am

Re: EA *.mus extractor for exa.snu ADPCM - The Simpsons Game PS3 [-solved-]

Post by Lamantyne1 »

Thank you Alpha! Keep up the good work!
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: EA *.mus extractor for exa.snu - The Simpsons Game PS3/X360 [-solved-]

Post by AlphaTwentyThree »

Just noticed that it also works for X360 games. :)
JackTheRipper
Posts: 51
Joined: Mon Jan 10, 2022 12:12 am

Re: EA *.mus extractor for exa.snu - The Simpsons Game PS3/X360 [-solved-]

Post by JackTheRipper »

Tried Hasbro's Family Game Night, nothing worked that the 360 version uses XMA.

Sample: Default2.mus
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: EA *.mus extractor for exa.snu - The Simpsons Game PS3/X360 [-solved-]

Post by AlphaTwentyThree »

JackTheRipper wrote:Tried Hasbro's Family Game Night, nothing worked that the 360 version uses XMA.

Sample: Default2.mus

Updated - works now. :)
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: EA *.mus extractor for exa.snu [-solved-]

Post by AlphaTwentyThree »

another update