Audio files for Manhunt Main Menu Hidden Message

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
JackKrowell
Posts: 45
Joined: Thu Sep 26, 2019 9:56 pm

Audio files for Manhunt Main Menu Hidden Message

Post by JackKrowell »

So, there's this rather, 'Hidden Message', that play's out on the Main Menu User Interface on practically any version of Manhunt, after completing the story the first run around, and then pressing a combination of controller buttons.

YouTube link here:

https://www.youtube.com/watch?v=Y-VYqLZ1fA0

What I'm asking for here, is if there's any way I could find the particular 'audio files' for that hidden message within the game itself, or if of course there is any files at all that exist for that hidden message. If so, could any of you point me in the direction I need to go forth on to do so?
BloodRaynare
Posts: 367
Joined: Fri Mar 10, 2017 7:23 am

Re: Audio files for Manhunt Main Menu Hidden Message

Post by BloodRaynare »

Actually, this should be posted in Audio/Video section, but anyway...
The file you were looking for were inside "AUDIO\(PLATFORM;Could be PC, PS2, or XBOX)\MUSIC\FRONTEND" directory, on the file called "FE_M.RIB" (or "FE_M.MIB" for PS2 version).

I have the TXTH scripts for PS2's MIB to play that file here:
Save these text below as "FE_M.MIB.TXTH", put it on the same directory as where you copied the FE_M.MIB off from the disc/ISOs (like this), then just drag the FE_M.MIB file on foobar2000 (with vgmstream plugin installed of course; might want to check the "Enable unknown exts" on the vgmstream's preferences too)
The secret message audio you were looking for is on the subsong #6 (the last one)

Code: Select all

codec = PSX
channels = 2
interleave = 0x4000
sample_rate = 22050

subsong_count = 6
chunk_start = 0
chunk_size = 0x8000
chunk_count = 6

num_samples = data_size


PC's RIB is not possible currently ATM, as it uses some kind of custom implementation of IMA ADPCM, don't know what it is.
JackKrowell
Posts: 45
Joined: Thu Sep 26, 2019 9:56 pm

Re: Audio files for Manhunt Main Menu Hidden Message

Post by JackKrowell »

It, IT WORKED! I managed to extract the audio file with the hidden message!

THANK YOU! THANK, YOU, VERY MUCH! THIS MEANS A TON TO ME, YOU'RE MY HERO GOOD PERSON, I'M GLAD TO HAVE YOU AS A FRIEND.

Although, the only downside is, when I played it through Foobar2000, it didn't at all sound like it did in the YouTube video. But hey, anything's better than nothing, am I right.

Here, I'll provide a file upload attachment for the audio file so you know what I mean.

https://drive.google.com/file/d/1LGnUed ... sp=sharing
BloodRaynare
Posts: 367
Joined: Fri Mar 10, 2017 7:23 am

Re: Audio files for Manhunt Main Menu Hidden Message

Post by BloodRaynare »

Turns out I put an incorrect sample rates, it should be 32000, open the TXTH file with a text editor and change the "22050" to "32000".

Optional:
Copy this text and save it with whatever names you prefer, just make sure the extension is txtp and must put on the same directory as the both of TXTH and MIB files reside.

Code: Select all

FE_M.MIB#1
FE_M.MIB#6

mode = layers


Then drag the TXTP file to foobar. This should make it sound identical to the videos you linked. Or just play the #6 subsongs of FE_M.MIB if you prefer to just listen to the hidden message audio alone without the menu ambience.

Also, the fact that I've just discovered: Every version of Manhunt has a unique reversed "God Mode cheat" message across the system. That means, PS2's reversed message is not the same as the PC or Xbox and vice versa.
Too bad the PC ones aren't properly decodable yet for now.