Im aware there are SCS tools for blender. But sadly you can only do them 1 by 1. After looking at some of the data I found a few things.
I would like to batch these all with Noesis if possible. Any help?
Sample
https://drive.google.com/file/d/18nC0iV ... sp=sharing
Thanks in advanced
Euro Truck Simulator .pmg
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Re: Euro Truck Simulator .pmg
There's a few submeshes in there of different strides - the usual! I should be able to do something. If you can upload some more samples, maybe textures as well for testing.
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Re: Euro Truck Simulator .pmg
DK to the rescue!!! thank you so much man. i wasn't going to ask. but if you insist thank you so much man here are a few more samples with textures
https://drive.google.com/file/d/1zHN3Qh ... sp=sharing
https://drive.google.com/file/d/1zHN3Qh ... sp=sharing
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- Joined: Wed Nov 12, 2014 1:46 pm
Re: Euro Truck Simulator .pmg
I have finished my Prism3D Engine (American Truck Simulator: Wyoming, Euro Truck Simulator) *.PMG/PMD/MAT/TOBJ load module.
It supports the 0x11, 0x13, 0x15 .pmg file versions.
It uses the .pmd, .mat, .tobj files to get the texture filenames.
I have released the following program:
- 3D Object Converter v10.001 (Windows)
How to get the 3D Object Converter v10.001:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
(Or just use the Help/Check for updates... function to get the v10.001.)
It supports the 0x11, 0x13, 0x15 .pmg file versions.
It uses the .pmd, .mat, .tobj files to get the texture filenames.
I have released the following program:
- 3D Object Converter v10.001 (Windows)
How to get the 3D Object Converter v10.001:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
(Or just use the Help/Check for updates... function to get the v10.001.)