I have finished my Prism3D Engine (American Truck Simulator: Wyoming, Euro Truck Simulator) *.PMG/PMD/MAT/TOBJ load module.
It supports the 0x11, 0x13, 0x15 .pmg file versions.
It uses the .pmd, .mat, .tobj files to get the texture filenames.
I have released the following program:
- 3D Object Converter v10.001 (Windows)
How to get the 3D Object Converter v10.001:
Download the 3D Object Converter from
http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
(Or just use the Help/Check for updates... function to get the v10.001.)