Hi Luigi of all people
Quite unbelieavably, I've actually found some EA viv archives where your script doesn't work: https://1fichier.com/?r9g7icbg6x1ytojoavhk
Featured in "The Godfather II" for Xbox 360. As the game is already from 2009 I was really surprised...
If you could add this version, I'd be extremely thankful.
[SOLVED] EA .VIV (BIGH) variant (from 2009)
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- Posts: 909
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[SOLVED] EA .VIV (BIGH) variant (from 2009)
Last edited by AlphaTwentyThree on Fri Jan 21, 2022 8:50 am, edited 1 time in total.
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- Posts: 909
- Joined: Sat Aug 09, 2014 11:21 am
Re: EA .VIV (BIGH) variant (from 2009)
I've adjusted the script for this particular variant. No idea how to properly implement it into your version though...
Code: Select all
# *.VIV archives from "The Godfather II"
# (c) 2022-01-02 by AlphaTwentyThree of ZenHAX
#
# script for QuickBMS http://quickbms.aluigi.org
endian big
idstring "BIG"
get VER byte
get FSIZE long
get FILES long
get HSIZE long
get BNAME basename
for i = 0 < FILES
get OFFSET long
get SIZE long
get CRC long
if SIZE != 0
savepos TMP
goto OFFSET
getDstring EXT 3
if EXT == "SCH"
set EXT "vp6"
elif EXT == "MVh"
set EXT "vp6"
elif EXT == "ols"
set EXT "gf2"
else
goto OFFSET
get TYPE byte
if TYPE == 3
set EXT "exa.snu"
endif
endif
goto TMP
string NAME p "%s_0x%08x.%s" BNAME CRC EXT
log NAME OFFSET SIZE
endif
next i