reimport.bat

Doubts, help and support about QuickBMS and other game research tools
Saipan
Posts: 7
Joined: Sun Aug 01, 2021 2:20 am

reimport.bat

Post by Saipan »

I used quickbms with yoyogames.bms and extracted the files present in the.win file.
I have read that to select all the files in the folder for importing I have to press -> *

The import gives me this error:

Error: incomplete input file 0: C:\Users\And\Downloads\Test\test2\CODE\gml_Object_obj_aldeano_Other_4

Can't read 4 bytes from offset 00000000.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

Last script line before the error or that produced the error:
11 getdstring SIGN 4

From what I understand the problem refers to gml_Object_obj_aldeano_Other_4, but I don't understand what I have to do.

Thanks for the help and sorry for the bad English
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: reimport.bat

Post by aluigi »

No, reimporting works by selecting the same file and folder you selected during extraction.
Therefore data.win and the folder where you extracted the files that you want to reimport now.

Anyway I'm sure there are better tools for modding yoyogames and other games based on such engine (check undertale's tools)
Saipan
Posts: 7
Joined: Sun Aug 01, 2021 2:20 am

Re: reimport.bat

Post by Saipan »

ok ok thanks