Mortal Kombat Deception/Armageddon .mka animation files

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Mortal Kombat Deception/Armageddon .mka animation files

Post by MarioSonicU »

I found some tools by ermaccer that can easily extract models from the PS2 era MK games, and I followed this tutorial (https://www.youtube.com/watch?v=XnsyNedwPaY).

I was able to get the models, but I don't know how to view the animations. apparently they used a custom animation tool that uses .mka as the format (https://twitter.com/Borman18/status/1212131880893583360).

Would anyone care to have a good look at this? I have interest in viewing any unused and used animations in Noesis, 3DS Max, or Blender.

I also shared a Scorpion animation, and his model too. Both from the PS2 version.