I need help with correcting textures

Textures, recreate headers, conversions, algorithms and parsing of image files
holycowplant
Posts: 4
Joined: Tue Dec 21, 2021 8:47 pm

I need help with correcting textures

Post by holycowplant »

Hiyya!

So I recently ripped some 3d files with 3DRipperDx from Urbz on Gamecube, I managed to get some of the objects with more or less success, some of the .rip files seems to have correct coloured textures so I do not need to do anything while of them (I tested even in Texmod) appear twice.
In Texmod they appear once in yellow, once in blue.
The texture file itself is black and white but with different values to them even tho its the same design.
My guess that its the different channels of the texture that appear fully colored in the game.
Im wondering if there is a way to mix these black and white images (with different values in their color) to make them colored again.
Can anyone help? :idea: