Fast and Furious,The: Playstation 2 [.DAT] [namco_games.bms]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
vp_viper
Posts: 1
Joined: Sat Aug 03, 2019 8:35 am

Fast and Furious,The: Playstation 2 [.DAT] [namco_games.bms]

Post by vp_viper »

With the latest QuickBMS tool, and aluigi's namco_games.bms, nascar_2011_arcc_files.bms I have been able to unpack the ARCHIVE.AR, and further unpack the .arc files within. My goal for this is to extract the BGM/Music, which are not stored in the ARCs I believe (correct me if I'm wrong).

So now I'm stuck with the .DAT files, which I believe is where the music is stored when comparing file sizes. Screenshot of the directory in the attachment.

Any help would be appericated, as it seems there's no rip of the game's audio around the internet.
DarkPoweR
Posts: 6
Joined: Fri Sep 02, 2022 3:22 pm

Re: Fast and Furious,The: Playstation 2 [.DAT] [namco_games.bms]

Post by DarkPoweR »

Hello there! I have same problem, i have export AR and arc files, but i need cars and tracks from this game. In result i have compressed PNG and without extension files
JackTheRipper
Posts: 51
Joined: Mon Jan 10, 2022 12:12 am

Re: Fast and Furious,The: Playstation 2 [.DAT] [namco_games.bms]

Post by JackTheRipper »

The audio files has a [snda] id which you may try with VGMToolBox.