my friend found this game made with unity and every code in the .bundles is same to normal assetbundles format except the header, no cab in the file instead there is a bundle_index.txt file and I wonder if it is possible to use it to decrypt the .bundle? versions and stuff seems to be in the .bundle files (2018.4.21?) but I am just not sure what to do
comtype lz4 math OFFSET = 0x74 get SIZE asize math SIZE - OFFSET xmath XSIZE "SIZE * 4" get NAME filename string NAME + ".unpack" clog NAME OFFSET SIZE XSIZE
Maybe someone else can help you in building a proper UnityFS header for opening the content with the usual tools.
Please remember to EVER specify the name of the game.
comtype lz4 math OFFSET = 0x74 get SIZE asize math SIZE - OFFSET xmath XSIZE "SIZE * 4" get NAME filename string NAME + ".unpack" clog NAME OFFSET SIZE XSIZE
Maybe someone else can help you in building a proper UnityFS header for opening the content with the usual tools.
Please remember to EVER specify the name of the game.
Tyvm! however what file do I use it on? I can't seem to get any outputs with .bundle..(the game is 梦间集天鹅座, sorry I didn't note it at the start)