NEW GAME: THE CHALLENGE STAGE *_body.bin&*info.psb.m

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
QBASpriteFinder
Posts: 23
Joined: Thu Nov 26, 2020 6:56 pm

NEW GAME: THE CHALLENGE STAGE *_body.bin&*info.psb.m

Post by QBASpriteFinder »

I'm trying to get the characters 2D sprites from this game. Can someone do the extraction for me? I'm not very good at this at all...

(I would up load the file (font_body) for you but it's too big and I can't get it to be any smaller)
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: NEW GAME: THE CHALLENGE STAGE *_body.bin&*info.psb.m

Post by aluigi »

For uploading big files use this script:
http://aluigi.org/bms/filecutter.bms

It creates two small files that you can zip and upload here or on any file hoster.

Anyway that format is known and if you search psb.m site:zenhax.com on google you will find many results.
Long story short (as far as I remember) you need the right key for extracting the files.
Hopefully someone else has more info, in any case I highly suggest you to check the other topics.
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: NEW GAME: THE CHALLENGE STAGE *_body.bin&*info.psb.m

Post by spiritovod »

Almost everything required was already provided in similar topic before, including key: viewtopic.php?f=9&t=11339

Though exm2lib doesn't work properly with more recent PS4/Vita assets, so it's better to use FreeMote tools instead. In this case it would be like this:

Code: Select all

psbdecompile info-psb image_info.psb.m -k 1232ab23478cd -a

In case of errors you can extract separate psb files first (just run the same command without "-a" argument) and then extract them depending on their content, for example:

Code: Select all

psbdecompile image ev006_02.psb.m
QBASpriteFinder
Posts: 23
Joined: Thu Nov 26, 2020 6:56 pm

Re: NEW GAME: THE CHALLENGE STAGE *_body.bin&*info.psb.m

Post by QBASpriteFinder »

spiritovod wrote:Almost everything required was already provided in similar topic before, including key: https://zenhax.com/viewtopic.php?f=9&t=11339

Though exm2lib doesn't work properly with more recent PS4/Vita assets, so it's better to use FreeMote tools instead. In this case it would be like this:

Code: Select all

psbdecompile info-psb image_info.psb.m -k 1232ab23478cd -a
In case of errors you can extract separate psb files first (just run the same command without "-a" argument) and then extract them depending on their content, for example:

Code: Select all

psbdecompile image ev006_02.psb.m

Then Can you do the extraction for me? I tried to do it on my own but no luck... I'll appreciate it if you do

here the link to the game (https://drive.google.com/file/d/12TiPbd ... arS26/view)