Supercell's latest game, Clash Mini, has some version 4 `tex.sc` files. I'm unable to decompress them using sc_extract, which removes the first 26 bytes of metadata from the raw file, inserts 4 `0x00`s after position 9 of the new data and then uses LZMA decompression. This works fine for versions 0, 1 and 3 of `tex.sc` files.
The version 4 files fail to decompress using this strategy. I'd love any pointers to fix it. In addition to version 4, I've attached a version 1 file for reference as well. Please ignore the .txt extension.
Thank you!
Clash Mini v4 `tex.sc` files
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Re: Clash Mini v4 `tex.sc` files
The script 0.2.4 works with that version.