Victorious: Taking The Lead/Time To Shine & Gregory Horror Show Files

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
ThatVideoGameFanatic
Posts: 6
Joined: Sat Nov 06, 2021 12:11 am

Victorious: Taking The Lead/Time To Shine & Gregory Horror Show Files

Post by ThatVideoGameFanatic »

Hey guys, I'm new here, and I am trying to rip the models + sets from the Victorious games Taking the Lead for Wii and Time to Shine for XBox 360. I ripped all the .POD files with DragonUnPACKer and they each have the file extensions listed below, including some only on the specific console.

I also noticed they have some similar extensions to the BloodRayne games, which I tried extracting with that toolset, but it didn't work. Here are all the file formats and what I think is in each file (though I'm unsure if I'm correct in this case).

File formats:
.MTB
.TEX (textures are here presumably)
.BST (I'm pretty sure the 3D models of the sets are in here, along with some TGAs upon looking)
.SMB (Possibly object models)
.ATB (Wii only)
.BFM (Character models presumably)
.LVL
.DANTE (they have SWF files in here)
.SEC
.GFX
.DDS (XBox 360 only)
.PKG (XBox 360 only)

To those unaware, I am also trying to rip from Gregory Horror Show: Soul Collector by Capcom. .BIN & .STM files (specifically for the models of the characters/maps, textures and hopefully text files). If anyone needs zips with the files inside let me know and I'll post them. For those wondering/asking why, I really need help extracting these for a project I'm doing.

Thanks for reading.
Sincerely,
ThatVideoGameFanatic

*EDIT 1*: Did HyperRipper with the .PODs from each game, got several images but that's about it; not all of the files I needed. As for the GHS game, still no progress. Wish I knew what to do here.
Clash
Posts: 4
Joined: Mon Nov 08, 2021 7:42 am

Re: Victorious: Taking The Lead/Time To Shine & Gregory Horror Show Files

Post by Clash »

ThatVideoGameFanatic wrote:*EDIT 1*: Did HyperRipper with the .PODs from each game, got several images but that's about it; not all of the files I needed. As for the GHS game, still no progress. Wish I knew what to do here.


Hi, nice to see that someone else is also trying to rip them, btw how did you rip the textures? I remember a long time ago I was able to rip the textures from the Victorious Time to Shine with some ghostbusters? script, but it has been a while and I dont know anymore, and for the wii game its possible to grab the texture from a emulator, but sadly the models are posed

and for the 3d files, I had find Rex head with Hex editor but it was really hard to get the models since Im still beggining with it, I just dont remember if it was from the wii or xbox
ThatVideoGameFanatic
Posts: 6
Joined: Sat Nov 06, 2021 12:11 am

Re: Victorious: Taking The Lead/Time To Shine & Gregory Horror Show Files

Post by ThatVideoGameFanatic »

Wow, I didn't think anyone would reply after a year lol. Thanks for the reply. :) Anyway, unfortunately I was unable to rip the textures, as explained I only ripped several images via Dragon UnPACKer's HyperRipper. Could you by any chance link that script to me if you're able to find it again? The Victorious games I'm explaining in this post are Time to Shine for XBox 360 and Taking the Lead for the Wii.
Clash
Posts: 4
Joined: Mon Nov 08, 2021 7:42 am

Re: Victorious: Taking The Lead/Time To Shine & Gregory Horror Show Files

Post by Clash »

ThatVideoGameFanatic wrote:Wow, I didn't think anyone would reply after a year lol. Thanks for the reply. :) Anyway, unfortunately I was unable to rip the textures, as explained I only ripped several images via Dragon UnPACKer's HyperRipper. Could you by any chance link that script to me if you're able to find it again? The Victorious games I'm explaining in this post are Time to Shine for XBox 360 and Taking the Lead for the Wii.


Sadly I lost the script, I tried several from what I remember but nothing :( for Victorious of Wii, I was able to get images from the emulator, but the models are posed not tposed, had use some script to try load the bfm models, some show info about skeleton but dont export anything, maybe ripping by the hex? but for Xbox its complicated, it can rip the mesh maybe, but the images still unkown