Shadow Warrior 2 .rhs/.hkt
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- Joined: Sat Jul 17, 2021 8:41 pm
Shadow Warrior 2 .rhs/.hkt
Extracted the game files with QuickBMS, meshes appear to be in .hkt and .rhs files, sample attached. Tried opening the .hkt file with Havok Preview Tools 2014.1 (file version appears to be 2013.3.0) but couldn't get anything useful.
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- Posts: 46
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Re: Shadow Warrior 2 .rhs/.hkt
Unfortunately the max you can do is convert the .hkt into an xml to easily "edit" it removing extra lods/accessories or fix the texture path to load them into the viewer but you can't convert it into another format either.
Animations are also loadable once extracted the animset.animset file.
If you really want to get a model rigged the only way is doing it yourself... Load the skeleton in 3ds max thanks to PredatorCZ plugin https://forum.xentax.com/viewtopic.php?f=16&t=19691, get the model trou Ninja ripper and... rig it :\