SAO:HR ".dae.phyre" problem

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
LuigiwithTHEDoNg
Posts: 28
Joined: Sat May 22, 2021 4:22 am

SAO:HR ".dae.phyre" problem

Post by LuigiwithTHEDoNg »

Hi,

I'm struggling with this ".dae.phyre" file from SAO:HR.

error.PNG


UNFORTUNATELY, i unpacked the files from the ofs3 packages but some other .dae.phyre files seem to be working except for some few other .dae.phyre files like this.

bodyw_304_00_top.dae.zip


Infact, SAOViewer won't let me extract this file (even inside the ofs3 package).

Can somebody make a Noesis importer or a blender plugin maybe to import these .dae.phyre files (or maybe modify the FFX / X2 tool to also work with SAO games made with PhyreEngine)?
I'm still stuck with these files from the unpacked ofs3 files.