hey all,
As the title states, I don't know how to open the .pac archives from DMC3. I've tried several BMS scripts for .pac files, but no luck so far. Any help is much appreciated!
I have posted this to Xentax, but i'm asking for help here too.
edit: I have tried to add the file after clarification, but i'm unable to as "The extension pac is not allowed.".
edit 2: used a braincell and made a zip file out of it
Devil May Cry 3 (HD collection PC port) .pac files
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Devil May Cry 3 (HD collection PC port) .pac files
Last edited by domkisho on Sun Sep 05, 2021 12:44 pm, edited 3 times in total.
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Re: Devil May Cry 3 (HD collection PC port) .pac files
No files = no help
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Re: Devil May Cry 3 (HD collection PC port) .pac files
@domkisho
Please note that post edits are not visible to other users, nobody could know that you uploaded the sample.
The information about the archived files is not clear because I can't find information about the offset and size of each file.
Luckily all the archived files are probably just vag ("VAGp") so they are very easy to dump.
If you don't know how to dump them, use this script:
In the meantime I leave a script with an idea of the first section of the format (do NOT use it):
Please note that post edits are not visible to other users, nobody could know that you uploaded the sample.
The information about the archived files is not clear because I can't find information about the offset and size of each file.
Luckily all the archived files are probably just vag ("VAGp") so they are very easy to dump.
If you don't know how to dump them, use this script:
Code: Select all
findloc OFFSET string "VAGp"
do
goto OFFSET
get DUMMY long
findloc NEXT_OFFSET string "VAGp" 0 ""
if NEXT_OFFSET == ""
get SIZE asize
else
math SIZE = NEXT_OFFSET
endif
math SIZE -= OFFSET
log "" OFFSET SIZE
math OFFSET = NEXT_OFFSET
while NEXT_OFFSET != ""
In the meantime I leave a script with an idea of the first section of the format (do NOT use it):
Code: Select all
idstring "PAC\0"
get ENTRIES long
for i = 0 < ENTRIES
get OFFSET[i] long
next i
math i = 0
goto OFFSET[i]
idstring "dbsT"
get CHUNK_HEAD_SIZE long
get DUMMY long
get FILES long
for i = 0 < FILES
get DUMMY1 long
get DUMMY2 long
get DUMMY3 long
get DUMMY4 long
get DUMMY5 long
get DUMMY6 long
get DUMMY7 long
get DUMMY8 long
next i
math i = 1
goto OFFSET[i]
idstring "Head"
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Re: Devil May Cry 3 (HD collection PC port) .pac files
.
thanks! sorry about the files, im new to this forum - and decoding in general.
I will try to dump the files (i'm guessing its a bms script), but I'll add a file here too.
thanks! sorry about the files, im new to this forum - and decoding in general.
I will try to dump the files (i'm guessing its a bms script), but I'll add a file here too.
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- Posts: 4
- Joined: Sat Sep 04, 2021 6:53 pm
Re: Devil May Cry 3 (HD collection PC port) .pac files
i was able to dump the files. Aluigi was correct, they're all .vag file types. I take it there's already a way to decode those?
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Re: Devil May Cry 3 (HD collection PC port) .pac files
I used vgmstream to convert one to .wav and it worked!
. thank you for your help!
. thank you for your help!