Tomb Raider III wad file
Sample
https://drive.google.com/file/d/0B0oEDr ... sp=sharing
Tomb Raider III
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Tomb Raider III
http://aluigi.org/bms/tomb_raider_wad.bms
P.S.: it's interesting to notice that xentax had a script but doesn't work at all and doesn't read the filenames... http://aluigi.altervista.org/bms/xentax ... _3_WAD.bms
P.S.: it's interesting to notice that xentax had a script but doesn't work at all and doesn't read the filenames... http://aluigi.altervista.org/bms/xentax ... _3_WAD.bms
-
- Posts: 461
- Joined: Thu Oct 01, 2015 5:03 pm
Re: Tomb Raider III
Error. Incomplete input file.???
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Tomb Raider III
Yes because the original file is at least 240 megabytes.
You can't have a cdaudio.wad of 8 mb with references to offsets like 0x0e4431dc.
And yes, the script is correct.
You can't have a cdaudio.wad of 8 mb with references to offsets like 0x0e4431dc.
And yes, the script is correct.
-
- Posts: 461
- Joined: Thu Oct 01, 2015 5:03 pm
Re: Tomb Raider III
Yes, original file is 240 megabytes. I just checked. It's Working. But it's a stripped-down version of the file. With this file game is loaded and running perfectly
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Tomb Raider III
Let me clarify some points (also for other people who may be interested in the same game).
You asked for a script to extract cdaudio.wad and the script perfectly does the job. It's complete.
The cdaudio.wad you have there is part of a rip release and not the full game, in fact it's just 7mb instead of 264mb because there is only the 02_The_Puzzle_Element.wav file in it.
THERE IS NOTHING ELSE in that archive.
But even in this situation the script extracts everything it finds in the file and, in fact, it extracts that file only because the archive is cut.
If you get the full and real cdaudio.wad you will get all the music.
If you use incomplete rips you get nothing and you can't complain the script about what you don't get.
A rip is NOT the full game, it's just a way to run the game without data (usually music and vidoes) that takes too much space for making the release as smaller as possible.
Hope it helps
You asked for a script to extract cdaudio.wad and the script perfectly does the job. It's complete.
The cdaudio.wad you have there is part of a rip release and not the full game, in fact it's just 7mb instead of 264mb because there is only the 02_The_Puzzle_Element.wav file in it.
THERE IS NOTHING ELSE in that archive.
But even in this situation the script extracts everything it finds in the file and, in fact, it extracts that file only because the archive is cut.
If you get the full and real cdaudio.wad you will get all the music.
If you use incomplete rips you get nothing and you can't complain the script about what you don't get.
A rip is NOT the full game, it's just a way to run the game without data (usually music and vidoes) that takes too much space for making the release as smaller as possible.
Hope it helps